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didact
Rank 9
Joined: Fri Mar 11, 2016 10:35 am Posts: 51
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If your exporting out as an obj. your gonna lose the smoothing data and along with scale and practically anything else of value.
If your able to export out as a format that support smoothing.
It isn't hard to resmooth a complicated object.
As for generating normals, You can generate a normal from your objects but they won't give the object the roundness it requires without increasing it's polycount and generating a normal.
That being said, You don't always need a normal on an object they are only there for somethings like faking detail on a surface like screws and making an object seem more round than it actually is.
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Mon Jun 19, 2017 2:52 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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@iitone thanks
ps could make a batwoman texture of your 4k skin means the head the hands the feet(showed in pictures) painting in latex texture what is already available for cloth
Attachments:
batwoman suit.jpg [ 438.72 KiB | Viewed 11018 times ]
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Sun Jul 23, 2017 5:49 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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batwoman texture
Attachments:
batwoman suit 2.jpg [ 444.09 KiB | Viewed 11018 times ]
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Sun Jul 23, 2017 5:55 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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batwoman texture black latex
Attachments:
Screenshot (5).png [ 2.59 MiB | Viewed 11018 times ]
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Sun Jul 23, 2017 5:56 pm |
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