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create a 3d model *tutorials*
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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Converting a DAZ model is not the way to go... Its not meant to be converted backwards...
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Fri Jan 30, 2015 8:42 pm |
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foxdie34
Rank 2
Joined: Wed Oct 29, 2014 5:56 pm Posts: 5
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a source filmmaker model?
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Sat Jan 31, 2015 2:50 am |
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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DAZ Studio is NOT a Modeling tool its a poser. The natural flow is Blender/Maya/etc.(->ZBrush)->DAZ Studio->(batch)render->Premiere Pro/Aftereffects DAZ Models License explictly prohibit reverse engineering! (DAZ EULA 1.F)... Because you are not allowed to, you likely wont be able to find a tool for it. Its a little bit the same reason why there is no FBX to ma converter available, which works without an installed version of maya.
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Sat Jan 31, 2015 10:51 am |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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@rezzabae thanks for clearance 
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Sat Jan 31, 2015 9:13 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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so the rigging is completed dont worry it will follow more videos for rigging in due time. we going now to modeling part 
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Sun Feb 15, 2015 3:17 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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updated list* (texturing part7)
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Fri Jul 03, 2015 6:36 pm |
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loki
Rank 15
Joined: Sun Jun 28, 2015 8:36 am Posts: 243
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btw (I know I talk about an old post) Daz models and Poser models are high poly models, not useful in gaming. The same quality is archieved with regular models subdivided (DAZ do the same on their own but they release the high end models only). There are a lot of human models on the market that look stunning, for example skyrim models (TBBP UNP etc) - I don't know where these perfect bodies came from and used free of charge ingame.
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Fri Jul 03, 2015 9:56 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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@loki thanks for clearance 
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Sat Jul 04, 2015 8:58 am |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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so we are finished with modeling techniques parts  our new tutorials are about using mudbox 
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Sun Sep 06, 2015 4:59 pm |
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