!IMPORTANT!Mods made for version 3 will not work for version 3.5! Also make sure that you are installing new mods made for 3.5 to X Moon Productions\XStoryPlayer 3.5\.Also, you are going to have to redo the whole "
uncommenting the unpack function" thing again to install mods in 3.5. So yeah, get to it.
Method 1:
Just download this zip and extract it in the
X Moon Productions\XStoryPlayer 3.5\filemaker folder. Click yes when asked to replace a file.
Attachment:
start.zip [952 Bytes]
Downloaded 18771 times
Method 2:
Open the start.ini file located in the
X Moon Productions\XStoryPlayer 3.5\filemaker folder.
Delete the characters marked in bold red.
Quote:
//////////////////////////////////////////////////////
// Defines
//////////////////////////////////////////////////////
#define RUNTIME "../"
#define PACKPATH "pack/pack_dungeon/"
//////////////////////////////////////////////////////
// Unpack
//////////////////////////////////////////////////////
// Uncomment this to unpack a pack
/*Pack pack1
{
unpack = true;
file = "[RUNTIME]pack/pack_dungeon.bin";
outpath = "[RUNTIME]pack/";
}*/
//////////////////////////////////////////////////////
// Pack
//////////////////////////////////////////////////////
// Uncomment this to repack a pack
/*Pack pack
{
file = "[RUNTIME]pack/pack_dungeon2.bin";
zip = true;
path_full = true;
addpath = "[RUNTIME][PACKPATH]*.*";
}*/
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Then following these
teal instructions and you're good to go.
xpadmin wrote:
For modding best is to look into the filemaker folder of XStoryPlayer 3.0:
- Goto the filemaker folder
- In it you see a file called "start.ini". Uncomment the unpack command.
- Run filemaker.exe
- Now you see an unpacked directory in the pack directory of XStoryPlayer.
- When you run XStoryPlayer you will see two dungeon fast sex scenes (the bin and the unpacked one).
- You can change the files. Especially see the init files and textures/sounds etc...
I will make more info available on modding in the future.
Note that if you run the filemaker to unpack again,
it will erase any mods you have installed!
SO DON'T DELETE ANY IF THE MOD ZIPS AFTER INSTALLING THEM!(Or side step this problem entirely by renaming the folder "pack_dungeon" to "pack_dungeon_1" or whatever.)Now here is a simple mod for you to test your modding prowess!Oh crap, wait, this doesn't work anymore, does it...(Advanced)I've been asked to include this code to this thread.
For creating scenes use the following in the start.ini
official example below
http://wiki.xmoonproductions.org/index. ... _new_sceneCode:
//////////////////////////////////////////////////////
// Defines
//////////////////////////////////////////////////////
#define SOURCES "../pack/YourPack/sources/"
#define RUNTIME "../pack/YourPack/"
//////////////////////////////////////////////////////
// Convert settings
//////////////////////////////////////////////////////
// Copy textures to runtime directory and create directory if it not exists
maya_auto_copy = COPY_DIR;
// Use compressed color textures
maya_auto_compress = COLOR;
//////////////////////////////////////////////////////
// Convert maya scene
//////////////////////////////////////////////////////
Maya scene
{
src_path = "[SOURCES]";
run_path = "[RUNTIME]";
in_file = "[SOURCES]scenes/YourScene/scene.ma";
}
//////////////////////////////////////////////////////
// Compress textures
//////////////////////////////////////////////////////
Compgen compress0
{
// Comment if you don't want to compress files everytime again
//compress = true;
}