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crushedVortex
Rank 2
Joined: Sat Dec 06, 2014 10:40 am Posts: 3
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Thanks for version 3.0! I was wondering, you have an option for Oculus Rift but the F8 key does not seem to do anything. I was assuming it is because it is not DK2 compatible yet?
Also I have an issue, whenever walking around upstairs in the building a lot of the door textures are transparent and when going outside all the textures are invisible also. I am on Windows 7, AMD 7900
Thanks though!
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Sat Dec 06, 2014 10:47 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1886
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@crushedVortex
Please try another rendering mode (OpenGl/DirectX).
We currently only support OR SDK1, we will add support for SDK2 in the near future.
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Sat Dec 06, 2014 10:52 am |
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crushedVortex
Rank 2
Joined: Sat Dec 06, 2014 10:40 am Posts: 3
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Thanks. OpenGL fixed the texture problem however fyi it crashes when I try to go to level 16 in the tower. Went back to direct X and it was fine. I'll live with the missing textures! Seems to only be certain textures that dissappear (lift panels, doors)
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Sat Dec 06, 2014 11:36 am |
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hardyhar
Rank 12
Joined: Tue Oct 14, 2014 6:00 am Posts: 92
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@crushedVortex I'm experiencing the same problem without the rift. Wondering if its an ATI problem.
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Sat Dec 06, 2014 11:52 am |
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crushedVortex
Rank 2
Joined: Sat Dec 06, 2014 10:40 am Posts: 3
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This is without the rift for me too. Seems to be reflective surfaces like glass tables, metal etc
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Sat Dec 06, 2014 12:04 pm |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1886
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@crushedVortex You are the second one with the same issue. I will try to resolve it in the future. Please send me the trace file in the support section so I can see if a specific graphics card has this issue.
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Sat Dec 06, 2014 4:09 pm |
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Rasmus
Rank 2
Joined: Thu Oct 31, 2013 2:33 pm Posts: 4
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Do you know when the support for DK2 is comming?
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Tue Dec 16, 2014 8:30 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1886
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@Rasmus Working on it now. But I cannot give an estimate on when it will be ready
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Tue Dec 16, 2014 2:50 pm |
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