The consumer will have 960x1080 per eye. So basically that's same as a 960x1080 monitor.
Given the fact that the fovy is pretty large (about 1.7 times larger than normal) the actual visual resolution is about 560x630 (for consumer version).
So that's still not a lot. A good resolution would be about 1600x1600 per eye I think.
But on the other hand even with the low resolution developer version the effect looks great I think.
