Yes you can make the animations go faster
A quick overview of the files
Inside the pack folder there is
Ai which has your sounds and what can be said to the girls(i did a tutorial on adding custom words in)
init which is where all the girls and scene data is
scenes where all of the meshes, textures, scene sounds and animation files are
Inside init there are 2 folders
std is your STandarD files or template files that all the npcs use
Stories is where your stories go
Inside std and a few folders in you get char, main and object
char is the npcs and thats where their char_base.dat files is and this controls everything from fluids to animations breathing sounds and what models to use
main is the player and same thing with the main_base.dat but for the player
and objects controls all the objects
now to stories
inside that you have your stories name(just leave it whatever it is since most of the files reference this location and it is a pain to change them all)
char this is where your npc's go
main this is where your main character goes
objects is where your objects go
and scenes is where the scene information goes
Inside both char and main is the all your npcs
Inside one of those is a brain and an init.dat
the init.dat controls everything else about your npc, like the clothes they wear and where they spawn
inside the brain there are 2 folders code and state
State has dyn and stat
dyn has what states the npc will start on and what color their chat is
stat has information about them including their name
code has all the files that make them do stuff in the story
ref.dat and run.dat are the master files that reference all the other refs and runs
ref controls things like what the npc can hear and if an event is passed what to do
run controls the story and what happens at each stage
So to change the speed of an animation you would need to edit the nlp to add in a "go faster"(tutorial in my signature)
then reference those words in their ref and then pass that to the run if needed
It looks hard but is really easy once you understand the process
The 2 ways i did it
Code:
WAY 1
SetGesture(SQUAT1_MOVE);//gesture you want to use
loc.sm.layer = 3; // layer 3 is the gesture layer
loc.sm.speed = 0.4;// the speed of the animation
SetMovieAction(loc.sm); //setting the states
###################################
WAY 2
state.dyn.me.do.speed = 100; Define the variable and i think in this 100 = 1.0
state.dyn.me.do.speed += 100;//setting the speed increase
loc.sm.layer = 3;// layer 3 is the gesture layer
loc.sm.speed = state.dyn.me.do.speed; assign the speed the changed variable
SetMovieAction(loc.sm);//setting the states
###################################