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Eskarn
Rank 17
Joined: Fri Feb 27, 2015 2:06 pm Posts: 690 Location: Australia
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Added tutorial on how to add a character Version 3.5 Adding a new character PDF READ IT Video Tutorial SoundlessVideo of completed skin weightsTutorial Files (NEEDED)If i uploaded the files that might help Once someone finishes this and has a correctly weighted character i will do part 2 Also let me know if i missed anything or something is wrong
Last edited by Eskarn on Thu Jun 23, 2016 12:39 pm, edited 2 times in total.
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Tue Jun 21, 2016 12:23 pm |
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fc2015
Rank 3
Joined: Sun Jun 05, 2016 5:21 am Posts: 6
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Thanks man! 
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Tue Jun 21, 2016 12:49 pm |
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Eskarn
Rank 17
Joined: Fri Feb 27, 2015 2:06 pm Posts: 690 Location: Australia
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Hey has anyone noticed that Eskarn forgot to upload the tutorial files? Coz i did Anyway i added the files needed to actually complete the tutorial
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Thu Jun 23, 2016 12:40 pm |
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Nautica
Rank 16
Joined: Sat Aug 23, 2014 12:47 am Posts: 345
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Eskarn wrote: Hey has anyone noticed that Eskarn forgot to upload the tutorial files? Coz i did Anyway i added the files needed to actually complete the tutorial I saw that mentioned early in the PDF and assumed you were referring to the files in the official tutorial resource pack. I have it downloaded just never had time to actually play around with them. I thought it was impossible to add an actual a new character since everyone failed trying to put in Tiffany from that pack.
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Thu Jun 23, 2016 11:31 pm |
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Eskarn
Rank 17
Joined: Fri Feb 27, 2015 2:06 pm Posts: 690 Location: Australia
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Nautica wrote: I saw that mentioned early in the PDF and assumed you were referring to the files in the official tutorial resource pack. I have it downloaded just never had time to actually play around with them. I thought it was impossible to add an actual a new character since everyone failed trying to put in Tiffany from that pack.
The body.ini in the tutorial resource pack are for version 3, They changed how the bones and their limits and springs are done i got her into the game awhile ago I mean she was floating but that's normal right? Attachment:
NewCharater.jpg [ 91.58 KiB | Viewed 27054 times ]
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Fri Jun 24, 2016 12:30 am |
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Nautica
Rank 16
Joined: Sat Aug 23, 2014 12:47 am Posts: 345
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Eskarn wrote: Nautica wrote: I saw that mentioned early in the PDF and assumed you were referring to the files in the official tutorial resource pack. I have it downloaded just never had time to actually play around with them. I thought it was impossible to add an actual a new character since everyone failed trying to put in Tiffany from that pack.
The body.ini in the tutorial resource pack are for version 3, They changed how the bones and their limits and springs are done i got her into the game awhile ago I mean she was floating but that's normal right? Attachment: NewCharater.jpg  Completely normal. when you shrink her down to normal size is she usable? I know someone got her in the game normal sized and bald last year, but you couldn't interact with her. Also I thought the tutorial resource pack was updated for 3.5 at some point. I remember reading that it had to be redownloaded shortly after the release of 3.5.. Guess it's good i didn't try it, I don't have XSP 3.0 installed anymore, just 2 and 3.5.
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Sat Jun 25, 2016 4:10 pm |
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Eskarn
Rank 17
Joined: Fri Feb 27, 2015 2:06 pm Posts: 690 Location: Australia
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Nautica wrote:  Completely normal. when you shrink her down to normal size is she usable? I know someone got her in the game normal sized and bald last year, but you couldn't interact with her. Also I thought the tutorial resource pack was updated for 3.5 at some point. I remember reading that it had to be redownloaded shortly after the release of 3.5.. Guess it's good i didn't try it, I don't have XSP 3.0 installed anymore, just 2 and 3.5. She is normal size just floating but that was awhile ago It could have been updated not to sure i have not re downloaded it in awhile
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Sat Jun 25, 2016 4:20 pm |
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burning
Rank 16
Joined: Thu Jul 31, 2014 2:29 pm Posts: 351
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Hey, Eskarn, do you have any working mods that use your reaction system? Does it still work with 3.5?
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Sun Jul 03, 2016 12:14 am |
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Eskarn
Rank 17
Joined: Fri Feb 27, 2015 2:06 pm Posts: 690 Location: Australia
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burning wrote: Hey, Eskarn, do you have any working mods that use your reaction system? Does it still work with 3.5? Just my dungeon and it will be in the upcoming story
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Sun Jul 03, 2016 1:07 am |
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YuJuJo
Rank 8
Joined: Wed Nov 12, 2014 8:04 pm Posts: 41
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I'm having a second serious GO at getting a custom character into XSP. You state that the textures need to be in a single file. I also notice that you are using G3 female in Daz studio in the PDF tutorial which is what I am doing also. Texture atlas should have the ability to export uv maps to a single file but it has trouble with the new G3 uve maps. I am currently trying to figure out Substance painter and 3d-coat but there has to be an easier on two click tool that will compile the maps into one auto arranged UV file. Have you tried using texture atlas? I'm stopping at this texture point to make sure that I get that right before moving on to the next steps but i'm stuck as I have no idea how to use 3d-coat or substance_painter_2.
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Tue Jul 12, 2016 7:34 pm |
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