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JoeStIdes
Rank 10
Joined: Tue May 19, 2015 11:08 pm Posts: 64
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UE4 has a 5% royalty that starts after the first $3,000 of revenue per product per quarter.
"If I release a commercial product, what royalties are due to Epic, and when? Generally, you are obligated to pay to Epic 5% of all gross revenue after the first $3,000 per game or application per calendar quarter, regardless of what company collects the revenue. For example, if your product earns $10 from sales on the App Store, the royalty due is $0.50 (5% of $10), even though you would receive roughly $7 from Apple after they deduct their distribution fee of roughly $3 (30% of $10)."
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Fri Oct 02, 2015 5:13 pm |
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JoeStIdes
Rank 10
Joined: Tue May 19, 2015 11:08 pm Posts: 64
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good vids on BGE.. he talks really fast. There are tutorials from other folks in a variety of languages https://www.youtube.com/watch?v=u-uQqhpXIQA
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Fri Oct 02, 2015 6:10 pm |
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loki
Rank 15
Joined: Sun Jun 28, 2015 8:36 am Posts: 243
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Thanks! I dont mind royalties, I am planning crowdfunding, legal expensives, etc. The hardest part is the start. I have been planning for half an year after my potential teammates in an adventure game just quit.
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Fri Oct 02, 2015 7:08 pm |
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