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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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It sounds like you may need to reinstall the game. Screenshot of what my stories screen looks like, first one is bin file, second one is folder. Attachment:
sshot.png [ 924.92 KiB | Viewed 174445 times ]
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Wed Dec 31, 2014 2:23 am |
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Tom
Rank 6
Joined: Mon Dec 29, 2014 8:36 pm Posts: 25 Location: Dungeon
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I've made some edits to the story as well and if you give the story a different name in the story.txt file, it is easier to select in the story menu. Something like this: Code: episode nerd { name = "Tentacle Dreams 2";
Attachments:
Tentacle.png [ 763.33 KiB | Viewed 174397 times ]
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Wed Dec 31, 2014 11:20 am |
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manliocercato
Rank 10
Joined: Wed Oct 01, 2014 6:10 am Posts: 60
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Hello it doesn't seem to work. I follow the instruction, but the scene is the original one. What's wrong? I have to begin before that scene? Thanks
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Wed Dec 31, 2014 1:51 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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thanks 
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Wed Dec 31, 2014 2:11 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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manliocercato wrote: Hello it doesn't seem to work. I follow the instruction, but the scene is the original one. What's wrong? I have to begin before that scene? Thanks
The only bit of the scene that changes is that you can now remove Saiko's clothing, try clicking on her dress buttons and seeing what happens.
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Wed Dec 31, 2014 3:07 pm |
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Tom
Rank 6
Joined: Mon Dec 29, 2014 8:36 pm Posts: 25 Location: Dungeon
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Munky wrote: I use XSP Quick Packer/Unpacker v1.2 myself, because it saves having to mess about with the start.ini file. Edit: Just remembered that method won't work since you're running Windows XP, so here's a pre-modified start.ini file. I'm not sure that start.ini file will work for most people as the path is hard coded. Here is how it should work: - Go to the /filemaker directory in your XStoryPlayer 3 installation directory.
- Open the start.ini file.
- Replace it's content with this (and then save).
Code: ////////////////////////////////////////////////////// // Defines //////////////////////////////////////////////////////
#define RUNTIME "../" #define PACKPATH "pack/pack_tentacle_dreams/"
////////////////////////////////////////////////////// // Unpack //////////////////////////////////////////////////////
// Uncomment this to unpack a pack Pack pack1 { unpack = true; file = "[RUNTIME]pack/pack_tentacle_dreams.bin"; outpath = "[RUNTIME]pack/"; }
////////////////////////////////////////////////////// // Pack //////////////////////////////////////////////////////
// Uncomment this to repack a pack /*Pack pack { file = "[RUNTIME]pack/pack_dungeon2.bin"; zip = true; path_full = true; addpath = "[RUNTIME][PACKPATH]*.*"; }*/
- Run filemaker.exe
- You should now have a new subdirectory on the /pack directory named /pack_tentacle_dreams.
- Happy Modding.
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Wed Dec 31, 2014 3:16 pm |
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manliocercato
Rank 10
Joined: Wed Oct 01, 2014 6:10 am Posts: 60
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Munky wrote: manliocercato wrote: Hello it doesn't seem to work. I follow the instruction, but the scene is the original one. What's wrong? I have to begin before that scene? Thanks
The only bit of the scene that changes is that you can now remove Saiko's clothing, try clicking on her dress buttons and seeing what happens. Yes it works Thanks
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Wed Dec 31, 2014 4:10 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Tom wrote: I'm not sure that start.ini file will work for most people as the path is hard coded.
That'll teach me to do stuff when I'm tired  . Have updated relevant post with new start.ini file.
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Wed Dec 31, 2014 4:23 pm |
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Tom
Rank 6
Joined: Mon Dec 29, 2014 8:36 pm Posts: 25 Location: Dungeon
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Munky wrote: That'll teach me to do stuff when I'm tired  . Shit happens. 
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Wed Dec 31, 2014 4:31 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Have updated the first post with usage instructions + an easier to use download. This is what you all should hopefully now see when you start the game and click on Stories. Attachment:
can_touch_shot.png [ 924 KiB | Viewed 174323 times ]
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Wed Dec 31, 2014 5:01 pm |
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