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thepayne
Rank 12
Joined: Tue Dec 10, 2013 10:42 am Posts: 98
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the furry does look good, but I suppose the engine isn't made for all that fur (or is it?).
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Wed Aug 06, 2014 11:29 am |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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thepayne wrote: the furry does look good, but I suppose the engine isn't made for all that fur (or is it?). I do worry that any scenes that take place with a furry that is THAT furry would have to take place in a very basic room on most machines.
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Wed Aug 06, 2014 8:11 pm |
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TheMohawkNinja
Rank 16
Joined: Thu Feb 13, 2014 3:54 pm Posts: 379 Location: United States
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Pickled Cow wrote: thepayne wrote: the furry does look good, but I suppose the engine isn't made for all that fur (or is it?). I do worry that any scenes that take place with a furry that is THAT furry would have to take place in a very basic room on most machines. Considering how short fur is, you wouldn't need to add physics to it. Just look at Skyrim's sabre cats and bears, as they are covered in fur while being in that richly detailed environment.
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Wed Aug 06, 2014 8:18 pm |
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thepayne
Rank 12
Joined: Tue Dec 10, 2013 10:42 am Posts: 98
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TheMohawkNinja wrote: Pickled Cow wrote: thepayne wrote: the furry does look good, but I suppose the engine isn't made for all that fur (or is it?). I do worry that any scenes that take place with a furry that is THAT furry would have to take place in a very basic room on most machines. Considering how short fur is, you wouldn't need to add physics to it. Just look at Skyrim's sabre cats and bears, as they are covered in fur while being in that richly detailed environment. true
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Thu Aug 07, 2014 11:02 pm |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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TheMohawkNinja wrote: Considering how short fur is, you wouldn't need to add physics to it. Just look at Skyrim's sabre cats and bears, as they are covered in fur while being in that richly detailed environment. Skyrim fur is a combination of good texture design and models shaped to best bring out the illusion of fur, with tuffs and muffs put in just the right places. Attachment:
not skyrim fur.jpg [ 98.38 KiB | Viewed 26080 times ]
This is not the kind of fur that you see in Skyrim. It looks like you could play with individual follicles on this model. EDITSpeaking of furry art styles, I just found this artist. Attachment:
tumblr_n6crtppdsV1t2f0s3o1_400.gif [ 764.39 KiB | Viewed 26068 times ]
http://wolvalix.tumblr.com/He's making his own game with these models in Unity. With an alpha build for public download. http://www.furaffinity.net/view/13430742/These models seem to be made in Maya... I wonder if we can ask him to allow XSP to use these models. ... OH GOD, HE HAS A SALLY ACORN MODEL.
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Fri Aug 08, 2014 5:29 am |
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TheMohawkNinja
Rank 16
Joined: Thu Feb 13, 2014 3:54 pm Posts: 379 Location: United States
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Pickled Cow wrote: This is not the kind of fur that you see in Skyrim. It looks like you could play with individual follicles on this model. Yeah... that is quite the bushy tail. Well, I'm not a 3D modeller by a long shot, so I really don't know just how intensive it would be. Even if there were no physics, the poly count for something like that still seems high enough to make your GPU get quite taxed.
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Fri Aug 08, 2014 1:19 pm |
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burning
Rank 16
Joined: Thu Jul 31, 2014 2:29 pm Posts: 351
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TheMohawkNinja wrote: Pickled Cow wrote: This is not the kind of fur that you see in Skyrim. It looks like you could play with individual follicles on this model. Yeah... that is quite the bushy tail. Well, I'm not a 3D modeller by a long shot, so I really don't know just how intensive it would be. Even if there were no physics, the poly count for something like that still seems high enough to make your GPU get quite taxed. Fur is usually done with a shader, not extra polygons.
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Sat Aug 09, 2014 12:57 am |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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Hey guys, remember when we where concerned about people making MLP mods for XSP, and I dismissed this possibility because of how hard it would be to put quadrupeds in the game? Someone might not care about them not being quadrupeds...
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Sun Dec 14, 2014 5:27 am |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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I just want to share this and this seems to be an appropriate thread anyway so here I go. http://gfycat.com/RegalBreakableAndeancathttp://gfycat.com/SnappyBiodegradableBlackcrappie(Note that gfycat is a service that turns huge gif files into managable webM files. I can't really embed those so it's easier for everyone if I just link those.)The source of these animations are Timpossible.
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Tue Feb 03, 2015 5:17 pm |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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Have I mentioned this guy before? http://yuih-skyrim.tumblr.com/If I could just drag and drop this models into XSP I would.
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Mon Jan 25, 2016 11:49 pm |
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