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Troubles with stereoscopic display
https://www.xmoonproductions.org/viewtopic.php?f=7&t=338
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Author:  dedounet [ Tue Jun 04, 2013 5:09 pm ]
Post subject:  Troubles with stereoscopic display

Hello everybody!
Yesterday i have find an old blue red pair of glasses and i was thinking that Xsp could be fu**ing amazing in 3d view.
Unfortunately the stereoscopic option don't change anything.
I tried with the 2 launchers (64 bits.. ) and even by changing the settings.ini line to 'true' ..

Help !

Author:  xpadmin [ Tue Jun 04, 2013 5:37 pm ]
Post subject:  Re: Troubles with stereoscopic display

You also have to put your Nvidia card into stereoscopic display mode.

Use the NVidia control panel to do that.

The 3d viewing looks very good I think, it really gives a new dimension to the game!

Author:  dedounet [ Wed Jun 05, 2013 8:10 pm ]
Post subject:  Re: Troubles with stereoscopic display

Ok, and additional question : is there a REAL difference between the 2 launcher (64 bit & 32bits) ?

Author:  xpadmin [ Wed Jun 05, 2013 8:27 pm ]
Post subject:  Re: Troubles with stereoscopic display

The 64 bits version about 25% faster than the 32 bits version

Author:  Elfrik [ Tue Jul 09, 2013 3:09 pm ]
Post subject:  Re: Troubles with stereoscopic display

I had trouble getting the program to work in 3D even though I have a LG 2342P 3D monitor and a Nvidia GeForce 550Ti graphics card. I have got it working now though, I downloaded an update of the TriDef program that creates the 3D effect in any program that uses Directx 9/10/11. Playing Xstory in 3D using polaroid glasses is great. I don't need to active the 3D mode in the Nvidia control panel or the settings of the game. I am still tweaking the setting to get the best results for me and when I am satisfied I take a few screenshots and download them if you like. They will be in red/cyan.

Author:  xpadmin [ Tue Jul 09, 2013 6:58 pm ]
Post subject:  Re: Troubles with stereoscopic display

If you have some 3d screenshots please upload them in the screenshots section!

Thanks :)

Author:  frenchfriar [ Sun Oct 20, 2013 5:29 pm ]
Post subject:  Re: Troubles with stereoscopic display

Ive been trying to get this to work with Tridef for a few days now.
Previously i had been using iZ3d but i figured Tridef might look better overall, but i keep getting the error that the game isnt using direct3d 9, 10 or 11 so it wont be compatible. I dont have a 3d monitor or any high end 3d capable card, i was just trying to use standard red/cyan anaglyph. Has anyone else been able to get this to work with tridef anaglyph?

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