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Invert mouselook
https://www.xmoonproductions.org/viewtopic.php?f=7&t=2086
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Author:  KBcool [ Fri Jan 10, 2014 9:54 pm ]
Post subject:  Invert mouselook

Hi,

Is there any way to invert the mouse when using it for looking around (i.e moving mouse up/away from you rotates the view down, and down/toward you rotates the view up)? I'm just used to it and was hoping there was a simple way to enable this.

Thanks in advance

Author:  Pickled Cow [ Fri Jan 10, 2014 11:34 pm ]
Post subject:  Re: Invert mouselook

I can understand having inverted vertical controls for a joystick, but for a mouse cursor?

Author:  KBcool [ Sat Jan 11, 2014 1:32 am ]
Post subject:  Re: Invert mouselook

Sorry, I guess I'm strange to play like that. It seems to be a feature found in any other first person perspective game. Oh well. The game is still great.

Author:  KotLPL [ Sat Jan 11, 2014 3:35 am ]
Post subject:  Re: Invert mouselook

I used to always play with inverted mouse back in the early days of fp shooters.
I can't remember what game it was, but there was no choice and I had to swap.
It was horrible, but I got there in the end. Now I can't go back. I'm not saying you should adapt.
Just that I understand the annoyance.

Author:  xpadmin [ Sun Jan 12, 2014 9:44 am ]
Post subject:  Re: Invert mouselook

Will be in next version (already build)

Author:  KBcool [ Tue Jan 21, 2014 6:44 am ]
Post subject:  Re: Invert mouselook

Awesome. Thanks!

Author:  dragotx [ Tue Jan 21, 2014 6:27 pm ]
Post subject:  Re: Invert mouselook

xpadmin wrote:
Will be in next version (already build)


Any estimate on when the next version is going to be released?

Author:  Piperpeeper [ Wed Jan 29, 2014 7:07 am ]
Post subject:  Re: Invert mouselook

dragotx wrote:
xpadmin wrote:
Will be in next version (already build)


Any estimate on when the next version is going to be released?


Think of it as 1st quarter of the year rather than the months, much better since you won't go crazy over the release date and would lessen your stress over trying to see the release of the game....damn don't really know if it make any sense but ya.

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