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 In-game shopping 
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Rank 15
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Joined: Wed Apr 10, 2013 5:49 pm
Posts: 230
I don't know if it's been suggested before, so I shall apologize now if it has been. Now, on to the suggestion~

I'd like to see some work done on the shopping website found in the game. During my gameplay into Wet Dreams, I quickly came across the website for ordering sex toys on our character's laptop. I played around with it and it seems to work quite well, only you don't actually get to receive the items you order.

If more RPG elements were put into the game, such as making money, then the in-game sex shop could get a lot of use. You could check your in-game online bank account and then, after making sure you have enough, can place orders for your sex toys. After waiting x-amount of days, the smaller items would arrive in a box in a new section of your house/apartment (for the sake of keeping things from getting cramped) and could then be moved by the player to a location inside their home. Sex machines, cages and other large devices would be automatically added to the appropriate room.

I think this would be a great way to bring in newly added items in updated versions, or even to score points with other characters in future releases. Expanding on the idea of an online shop, you could add everyday items. Some characters might like a particular beverage, a candy bar, etc.

Since the garbage would build up you could either remove the trash automatically, or have it the responsibility of the player to throw the items in the trash, or recycle and have a few dollars come back to them.

Thanks for reading, and keep up the great work.


Sat Jul 27, 2013 7:07 pm
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Joined: Thu Feb 07, 2013 11:16 am
Posts: 1930
Good ideas! Expanding the RPG elements will make the game much more fun.


Sun Jul 28, 2013 7:45 am
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Rank 6
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Joined: Fri Feb 22, 2013 2:18 pm
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I think a simple economy like that would add an more to it. And more is always more.

Personally I'd love to have more details and things to do in-game, a less linear world.
That would make the "sex-sessions" even more so to speak.

If people are afraid that the game would turn out to be more or less than what they expected.
Options and "game modes" could always be made just that, optional. And thus, anyone can
choose any part of the game the would like or not like to include.


Tue Aug 06, 2013 12:39 pm
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Rank 15
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Joined: Wed Apr 10, 2013 5:49 pm
Posts: 230
user101 wrote:
I think a simple economy like that would add an more to it. And more is always more.

Personally I'd love to have more details and things to do in-game, a less linear world.
That would make the "sex-sessions" even more so to speak.

If people are afraid that the game would turn out to be more or less than what they expected.
Options and "game modes" could always be made just that, optional. And thus, anyone can
choose any part of the game the would like or not like to include.


I find that some games do the different game modes as you're talking about. As a simple example, in "Spore" you can run around and find or earn the parts for your creatures, or you can just use a command or use a different game mode to just have all the parts right away.


Tue Aug 06, 2013 5:21 pm
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