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b00marrows
Rank 12
Joined: Tue Dec 31, 2013 1:46 am Posts: 85
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I see the game is still using directx 9. Will the game be updated to use 10,11 or the upcoming 12 in the future?
I'm going to be making a "performance" thread soon. I will be comparing the performance of the game in different situations. For example 1920x1080-DX-Max-Fast sex-0girls="image1.png" 1920x1080-DX-Max-Fast sex-1girls="image2.png" 1920x1080-DX-Max-Fast sex-2girls="image3.png" 1920x1080-DX-Max-Fast sex-3girls="image4.png" 1920x1080-DX-Max-Fast sex-4girls="image5.png"
I will have in game statistics of FPS, Cpu usage, etc from MSI afterburner and the in game feature. Any thoughts?
_________________ We understand, RIP.
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Thu Jul 16, 2015 10:50 am |
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Someguy01
Rank 12
Joined: Sat Apr 26, 2014 7:40 pm Posts: 82
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I don't believe the engine in it's current iteration will gain any performance from newer versions of direct-x, simply because it's *so* CPU orientated.
My current video card is "dated" by a lot of standards (gforce GTX 670) and the game never taxes it's capabilities, it rarely even clocks up to full speeds.
I'd think they'd have moved to using the GPU for more physics stuff, simply because it's so much better at it than the CPU, but game is still severely CPU bound.
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Thu Jul 16, 2015 11:17 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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Thank you. Performance thread sounds great!
The next version 4.0 will be using a later version of DirectX. Because we use our own shaders and abstraction layer there was no need to use a later version. Also it makes the game better compatible with earlier versions of windows.
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Thu Jul 16, 2015 11:19 am |
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b00marrows
Rank 12
Joined: Tue Dec 31, 2013 1:46 am Posts: 85
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Someguy01 wrote: I don't believe the engine in it's current iteration will gain any performance from newer versions of direct-x, simply because it's *so* CPU orientated.
My current video card is "dated" by a lot of standards (gforce GTX 670) and the game never taxes it's capabilities, it rarely even clocks up to full speeds.
I'd think they'd have moved to using the GPU for more physics stuff, simply because it's so much better at it than the CPU, but game is still severely CPU bound. Yeah the game is very CPU intensive. especially on core 3 of a quad core as i understand this is where the physics is done. xpadmin wrote: Thank you. Performance thread sounds great!
The next version 4.0 will be using a later version of DirectX. Because we use our own shaders and abstraction layer there was no need to use a later version. Also it makes the game better compatible with earlier versions of windows. Ill work on it tonight after work. That's a rather strange choice as i doubt any sub window XP machines have a CPU strong enough to play the game, lol. Kidding aside, the main performance bust seems to be Physics. Only 1 core seems to hit max. Would it be possible to split the physics to 2 cores and jumble about the other stuff to the other cores?
_________________ We understand, RIP.
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Thu Jul 16, 2015 11:28 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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@b00marrows
There are several threads, fluid, cloth, render etc...
But also memory read is used a lot so CPU can't be fully loaded (they need to wait for data to arrive).
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Thu Jul 16, 2015 11:47 am |
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skidrow
Rank 17
Joined: Fri Nov 21, 2014 10:37 pm Posts: 544
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xpadmin wrote: Thank you. Performance thread sounds great!
The next version 4.0 will be using a later version of DirectX. Because we use our own shaders and abstraction layer there was no need to use a later version. Also it makes the game better compatible with earlier versions of windows. Now microsoft droped both Windows xp and Vista so no Point in looking back to suport something that is not suported anymore 
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Thu Jul 16, 2015 4:46 pm |
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loki
Rank 15
Joined: Sun Jun 28, 2015 8:36 am Posts: 243
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Damn right. Windows xp with directx9 Windows7 with directx 11 -not sure
Most videocards nowadays come with integrated directx support. Crysis was a game that required hardware directx 11if I remember correctly and ignored a windows8.1 with software drivers.
I play on a GT440 which is one of the oldest or the first that implemented directx11 hardware.
What the hell, you play games, you need a proper videocard, sometimes very cheap (resellers offer just a chipset at a low price, dx version and low memory which limits just texture size ingame)
Currently an intel motherboard with a i3 cpu can get you satisfied playing a 3d game without needing a pcie video board.
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Thu Jul 16, 2015 9:37 pm |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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but porn games are not really made for hardcore gamer playing BF 5478 or batman arkham future gotham of tomorrow next EX and a midrange laptop should be able to run these kind of games. (I don't speak of the japanese market which is a totally different market)
and that don't mean that the game can't take advantages of optionnal eyes candy features provided with latest GPUs
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Thu Jul 16, 2015 11:25 pm |
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loki
Rank 15
Joined: Sun Jun 28, 2015 8:36 am Posts: 243
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You are right. Before XSP or probably bonetown no porn game bothered with graphic requirements. My reason I got on this forum. Porn games are all garbage and I am searching for something more than watching porn pixels or 3dthrixxx animations for years.
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Thu Jul 16, 2015 11:43 pm |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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you're right too ! I would have said, no occidental porn games bother with graphics in fact, they don't even focus on "game" and this is what makes xsp attracting in the mass of all other porn things.
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Thu Jul 16, 2015 11:52 pm |
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