currently, evil filemaker complains with
evil filemaker wrote:
"Failed to connectAttr "uvTex.oc" "uvMat.c": File 'uvTex' already has material"
but he will be happy if we create 20 textures objects and use 20 times the same texture file; which is the same,
except that we have to duplicate each texture object for each material. And, as a good developper, I'm a lazzy guy =)
if there's no engine constraint, it should be good to remove this limitation.