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 Multi-object handling 
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Rank 5
Rank 5

Joined: Mon Feb 18, 2013 12:10 am
Posts: 20
It would be fantastic to be able to put 2 dildos in a girl at the same time.


Sat Feb 23, 2013 8:05 am
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Rank 12
Rank 12

Joined: Mon Feb 11, 2013 11:22 pm
Posts: 90
The only way this should be implemented is to add compatibilty for a second Mouse , like in Illusions game Real Kanojo


Sat Feb 23, 2013 8:27 am
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Rank 4
Rank 4

Joined: Sat Feb 16, 2013 7:31 pm
Posts: 12
It might be enough to add a hold function - use (insert) one thing, then toggle hold (keep the equippment's position as-is) which makes single control device free for another tool.
Then, if two tools in use, toggle between the two any time (hold one, control other).
I guess it is feasible.


Sat Feb 23, 2013 9:00 am
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Rank 4
Rank 4

Joined: Sat May 18, 2013 7:05 pm
Posts: 12
I second this!
This could work along side the body control rings mentioned in another thread. You could add a control "ring" or whatever to any object and it would be held in place, while you manipulate another object.


Sat May 25, 2013 12:47 am
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Rank 14
Rank 14

Joined: Mon May 20, 2013 5:06 pm
Posts: 125
Within the game's mechanics, you could also just add a pelvic harness ~nodnods~ and just have an attachment to 'lock' a toy in. It'd have a 'magnetic' effect like the sex machine when hovering an applicable toy.


Sat May 25, 2013 1:50 am
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