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 Alpha - Release 
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Rank 3
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Joined: Sun Jan 03, 2016 4:04 pm
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Salute! Can't wait for the update


Sat Nov 09, 2024 7:30 pm
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Joined: Mon Oct 14, 2024 5:48 am
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Long time no see ! can't wait too see her in the new engine.
+1 oversized bb


Sun Nov 10, 2024 6:50 am
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Joined: Tue Dec 25, 2018 4:47 pm
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Disappointment , jebaited as you say.
I would suggest looking into "some modelling agency" if you want interaction and physics like what this game should have had.SMA is abandoned as well but on their discord the modding community has 2 active people making content and the base game is pretty fleshed out as far as the simulation goes.


Sun Nov 10, 2024 1:28 pm
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martin518441 wrote:
SMA is abandoned as well but on their discord the modding community has 2 active people making content and the base game is pretty fleshed out as far as the simulation goes.


What is SMA?


Sun Nov 10, 2024 4:50 pm
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abiboop02 wrote:
+1 oversized bb


I think it looks so unreal and little bit unaesthetic.


Sun Nov 10, 2024 4:54 pm
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I count more than 31 days since first release :mrgreen:


Wed Nov 13, 2024 10:23 am
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Quote:
I count more than 31 days since first release :mrgreen:


I appreciate you impatience ;)


Wed Nov 13, 2024 3:39 pm
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Im waiting too! :D


Wed Nov 13, 2024 4:39 pm
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Joined: Sat Nov 16, 2024 1:37 pm
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Hey, I wasn't able to finish the demo unfortunately but to be honest I had a lot of fun with the part I was able to get to. Here's a list of my thoughts on what could be change and request for a feature (that hopefully won't be to painful to implement)

1.Flying the ship takes way too much time if I'm being honest, I get that old XSP stories had a lot of buildup before even meeting an NPC in person but I'd really suggest setting the spawn location of the ship a lot closer to the mining outpost.

2.The control scheme is way too unclear, I'd suggest setting the personal movement/interaction instruction panel to be set somewhere in the personal quarters or to just have it show up on the screen before the story actually starts.

3.This is the reason I have not been able to finish the story, unfortunately I have a severe case of arachnophobia, and while I see how most ppl more than likely consider the spiders to look goofy at best, to me their design and size trigger a fight or flight response and I just close out of the game immediately. I'd appreciate if there was an option to either turn them off or maybe replace them with the scaled up model of the moster from XSP 3 and call it a day.

4.I'd recommend adding more interactive elements to the main room of the ship, the time it takes to fly from place to place is rather long and something to play around with would be appreciated. (I do expect the VR pod will take it's place since it looks like it'll be a replacement for free sex mode from XSP games)

Other than those complaints I don't really have anything else to critique, I love the feel of the XSP experience and hope to see many more updates from you.

P.S Can we expect to have VR support patch once the game fully releases or is it out of the question?


Sat Nov 16, 2024 1:50 pm
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@okibungi

Thank you for your feedback! The next version will feature improved steering and faster space travel.

I’ll look into resolving the spider issue.

VR support will be added after the game reaches beta.


Sun Nov 17, 2024 12:39 pm
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