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ooomegooo
Rank 12
Joined: Wed Sep 25, 2013 3:19 am Posts: 86
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When next update will come? Approximately, at least.
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Tue Nov 19, 2024 4:39 pm |
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Jack0r1
Rank 3
Joined: Fri Jan 08, 2016 4:54 pm Posts: 8
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So ... I'm a little disappointed. First of all, is a spacesim the right environment for an erotic game? Do I have to be that big to end up using a few rooms? From a programming point of view, you've done a really great job here! It feels like everything is swimming in honey, but in the end it's a really great piece of work. I do have one problem though: My planets look like Attachment:
D.JPG [ 416.52 KiB | Viewed 7501 times ]
I can't land on the moon because that surface repels me every time and damages the ship. edit: Testing: Fullscreen On/Off VSync On/Off Using effects AMD Settings (no FSR, no overwriting of application settings ins any way) At least i found that setting antialiasingx = 1 in settings.ini and fxaa = true give my a massive performance boost.
Last edited by Jack0r1 on Thu Nov 21, 2024 11:32 am, edited 2 times in total.
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Thu Nov 21, 2024 10:33 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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@Jack0r1
That should not happen.
The terrain is generated on the GPU so most likely something goes wrong there.
What AMD card are your running the game on?
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Thu Nov 21, 2024 11:29 am |
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Jack0r1
Rank 3
Joined: Fri Jan 08, 2016 4:54 pm Posts: 8
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I post the Code here and removed it from my first post: Code: //////////////////////////////////////////////////////////// // // Metadarkverse (c) 2019 // // PLANET Game // // Trace File // ////////////////////////////////////////////////////////////
Version: (1.0.0000) Build: 64 bits Release: Full Date: 2024/11/21 12:18:56
//////////////////////////////////////////////////////////// // System ////////////////////////////////////////////////////////////
OS: Microsoft Windows 10 Pro|C:\WINDOWS|\Device\Harddisk3\Partition4 Cpu: AMD Ryzen 5 5600X 6-Core Processor Graphics-card: AMD Radeon RX 6700 (4.0 Gb) Sound-card: AMD High Definition Audio Device
//////////////////////////////////////////////////////////// // Settings 'settings.ini' ////////////////////////////////////////////////////////////
Display { dev_type = DIRECTX; dev_adapterid = 0; dev_monitorid = 0; xpos = 0; ypos = 0; width = 0; height = 0; refreshrate = 0; antialiasingx = 1; fxaa = false; vsync = false; window = false; fullscreen = false; cursor = false; brightness = 1.0; offset = 0.2; gamma = 2.1; effect = 2; }
Sound { dev_soundid = 0; volume = 100; }
Run { unittest = 0; gameid = 0; autorun = 0;
Cleardb { type = NONE; }
Exportd { enabled = 0; use_mat = 0;
Mat { pos = (0.0,0.0,0.0); rot = (0.0,0.0,0.0); scale = (0.0,0.0,0.0); } } }
//////////////////////////////////////////////////////////// // Render system ////////////////////////////////////////////////////////////
dev_adapterid[0]*: Description: AMD Radeon RX 6700 Vendor: 4098 Device: 29663 Video Memory: 9822 Mb System Memory: 0 Mb Shared Memory: 8154 Mb Video Antialiasing: 8x Texture Antialiasing: 8x
dev_monitorid[0]*: Name: \\.\DISPLAY2 Size: (640 x 480) [max refreshRate = 59] Size: (640 x 480) [max refreshRate = 60] Size: (640 x 480) [max refreshRate = 120] Size: (720 x 480) [max refreshRate = 60] Size: (720 x 480) [max refreshRate = 120] Size: (720 x 576) [max refreshRate = 60] Size: (720 x 576) [max refreshRate = 120] Size: (800 x 600) [max refreshRate = 60] Size: (800 x 600) [max refreshRate = 120] Size: (1024 x 768) [max refreshRate = 60] Size: (1024 x 768) [max refreshRate = 120] Size: (1280 x 720) [max refreshRate = 50] Size: (1280 x 720) [max refreshRate = 59] Size: (1280 x 720) [max refreshRate = 60] Size: (1280 x 720) [max refreshRate = 120] Size: (1280 x 800) [max refreshRate = 60] Size: (1280 x 800) [max refreshRate = 120] Size: (1280 x 1024) [max refreshRate = 60] Size: (1280 x 1024) [max refreshRate = 120] Size: (1440 x 900) [max refreshRate = 60] Size: (1440 x 900) [max refreshRate = 120] Size: (1600 x 900) [max refreshRate = 60] Size: (1600 x 900) [max refreshRate = 120] Size: (1600 x 1200) [max refreshRate = 50] Size: (1600 x 1200) [max refreshRate = 60] Size: (1600 x 1200) [max refreshRate = 120] Size: (1680 x 720) [max refreshRate = 60] Size: (1680 x 720) [max refreshRate = 120] Size: (1680 x 1050) [max refreshRate = 60] Size: (1680 x 1050) [max refreshRate = 120] Size: (1920 x 820) [max refreshRate = 50] Size: (1920 x 820) [max refreshRate = 59] Size: (1920 x 820) [max refreshRate = 60] Size: (1920 x 820) [max refreshRate = 120] Size: (1920 x 1080) [max refreshRate = 50] Size: (1920 x 1080) [max refreshRate = 59] Size: (1920 x 1080) [max refreshRate = 60] Size: (1920 x 1080) [max refreshRate = 120] Size: (1920 x 1200) [max refreshRate = 50] Size: (1920 x 1200) [max refreshRate = 60] Size: (1920 x 1200) [max refreshRate = 120] Size: (2100 x 990) [max refreshRate = 50] Size: (2100 x 990) [max refreshRate = 60] Size: (2100 x 990) [max refreshRate = 120] Size: (2310 x 990) [max refreshRate = 50] Size: (2310 x 990) [max refreshRate = 60] Size: (2310 x 990) [max refreshRate = 120] Size: (2560 x 1080) [max refreshRate = 50] Size: (2560 x 1080) [max refreshRate = 60] Size: (2560 x 1080) [max refreshRate = 120] Size: (3024 x 1296) [max refreshRate = 50] Size: (3024 x 1296) [max refreshRate = 60] Size: (3024 x 1296) [max refreshRate = 120] Size: (3440 x 1440) [max refreshRate = 50] Size: (3440 x 1440) [max refreshRate = 60] Size: (3440 x 1440) [max refreshRate = 120]
dev_monitorid[1]: Name: \\.\DISPLAY3 Size: (640 x 480) [max refreshRate = 60] Size: (640 x 480) [max refreshRate = 120] Size: (800 x 600) [max refreshRate = 60] Size: (800 x 600) [max refreshRate = 120] Size: (1024 x 768) [max refreshRate = 60] Size: (1024 x 768) [max refreshRate = 120] Size: (1152 x 864) [max refreshRate = 60] Size: (1152 x 864) [max refreshRate = 120] Size: (1280 x 720) [max refreshRate = 60] Size: (1280 x 720) [max refreshRate = 120] Size: (1280 x 800) [max refreshRate = 60] Size: (1280 x 800) [max refreshRate = 120] Size: (1280 x 1024) [max refreshRate = 60] Size: (1280 x 1024) [max refreshRate = 120] Size: (1440 x 900) [max refreshRate = 60] Size: (1440 x 900) [max refreshRate = 120] Size: (1600 x 900) [max refreshRate = 60] Size: (1600 x 900) [max refreshRate = 120] Size: (1600 x 1200) [max refreshRate = 60] Size: (1600 x 1200) [max refreshRate = 120] Size: (1680 x 1050) [max refreshRate = 60] Size: (1680 x 1050) [max refreshRate = 120] Size: (1680 x 1440) [max refreshRate = 60] Size: (1680 x 1440) [max refreshRate = 120]
dev_adapterid[1]: Description: Microsoft Basic Render Driver Vendor: 5140 Device: 140 Video Memory: 0 Mb System Memory: 0 Mb Shared Memory: 8154 Mb Video Antialiasing: 16x Texture Antialiasing: 16x
Has no monitors
dev_adapterid[2]: Description: Microsoft Basic Render Driver Vendor: 5140 Device: 140 Video Memory: 0 Mb System Memory: 0 Mb Shared Memory: 8154 Mb Video Antialiasing: 16x Texture Antialiasing: 16x
Has no monitors
//////////////////////////////////////////////////////////// // Sound system ////////////////////////////////////////////////////////////
dev_soundid[0]*: Description: Primärer Soundtreiber GUID: {null}
dev_soundid[1]: Description: Lautsprecher (Sound Blaster Z) GUID: {3378195361-52576-19194-{158-69-74-180-135-212-187-180}}
dev_soundid[2]: Description: SPDIF-Out (Sound Blaster Z) GUID: {935990437-28085-18619-{177-218-55-47-120-3-203-190}}
dev_soundid[3]: Description: Digitalaudio (S/PDIF) (2- High Definition Audio Device) GUID: {1930623962-27103-17740-{130-19-169-104-210-131-74-230}}
//////////////////////////////////////////////////////////// // Render devices ////////////////////////////////////////////////////////////
render_device[WINDOW_CLIENT]: Id: 0 Size: 3440 x 1440
//////////////////////////////////////////////////////////// // Sound devices ////////////////////////////////////////////////////////////
sound_device[AUDIO]: Id: 0
//////////////////////////////////////////////////////////// // Input devices ////////////////////////////////////////////////////////////
input_device[WINDOW_KEYBOARD]: Id: 0 Controls: 257 Control[8] = VK_BACKSPACE Control[9] = VK_TAB Control[12] = VK_CLEAR Control[13] = VK_ENTER Control[16] = VK_SHIFT Control[17] = VK_CONTROL Control[18] = VK_MENU Control[19] = VK_PAUSE Control[20] = VK_CAPITAL Control[21] = VK_KANA Control[23] = VK_JUNJA Control[24] = VK_FINAL Control[25] = VK_HANJA Control[27] = VK_ESCAPE Control[28] = VK_CONVERT Control[29] = VK_NONCONVERT Control[30] = VK_ACCEPT Control[31] = VK_MODECHANGE Control[32] = VK_SPACE Control[33] = VK_PAGE_UP Control[34] = VK_PAGE_DOWN Control[35] = VK_END Control[36] = VK_HOME Control[37] = VK_LEFT_KEY Control[38] = VK_UP_KEY Control[39] = VK_RIGHT_KEY Control[40] = VK_DOWN_KEY Control[41] = VK_SELECT Control[42] = VK_PRINT Control[43] = VK_EXECUTE Control[44] = VK_SNAPSHOT Control[45] = VK_INSERT Control[46] = VK_DELETE Control[47] = VK_HELP Control[48] = VK_0 Control[49] = VK_1 Control[50] = VK_2 Control[51] = VK_3 Control[52] = VK_4 Control[53] = VK_5 Control[54] = VK_6 Control[55] = VK_7 Control[56] = VK_8 Control[57] = VK_9 Control[58] = VK_: Control[59] = VK_; Control[60] = VK_< Control[61] = VK_= Control[62] = VK_> Control[63] = VK_? Control[64] = VK_@ Control[65] = VK_A Control[66] = VK_B Control[67] = VK_C Control[68] = VK_D Control[69] = VK_E Control[70] = VK_F Control[71] = VK_G Control[72] = VK_H Control[73] = VK_I Control[74] = VK_J Control[75] = VK_K Control[76] = VK_L Control[77] = VK_M Control[78] = VK_N Control[79] = VK_O Control[80] = VK_P Control[81] = VK_Q Control[82] = VK_R Control[83] = VK_S Control[84] = VK_T Control[85] = VK_U Control[86] = VK_V Control[87] = VK_W Control[88] = VK_X Control[89] = VK_Y Control[90] = VK_Z Control[91] = VK_LWIN Control[92] = VK_RWIN Control[93] = VK_APPS Control[94] = VK_^ Control[95] = VK_SLEEP Control[96] = VK_NUMPAD0 Control[97] = VK_NUMPAD1 Control[98] = VK_NUMPAD2 Control[99] = VK_NUMPAD3 Control[100] = VK_NUMPAD4 Control[101] = VK_NUMPAD5 Control[102] = VK_NUMPAD6 Control[103] = VK_NUMPAD7 Control[104] = VK_NUMPAD8 Control[105] = VK_NUMPAD9 Control[106] = VK_MULTIPLY Control[107] = VK_ADD Control[108] = VK_SEPARATOR Control[109] = VK_SUBTRACT Control[110] = VK_DECIMAL Control[111] = VK_DIVIDE Control[112] = VK_F1 Control[113] = VK_F2 Control[114] = VK_F3 Control[115] = VK_F4 Control[116] = VK_F5 Control[117] = VK_F6 Control[118] = VK_F7 Control[119] = VK_F8 Control[120] = VK_F9 Control[121] = VK_F10 Control[122] = VK_F11 Control[123] = VK_F12 Control[124] = VK_F13 Control[125] = VK_F14 Control[126] = VK_F15 Control[127] = VK_F16 Control[128] = VK_F17 Control[129] = VK_F18 Control[130] = VK_F19 Control[131] = VK_F20 Control[132] = VK_F21 Control[133] = VK_F22 Control[134] = VK_F23 Control[135] = VK_F24 Control[144] = VK_NUMLOCK Control[145] = VK_SCROLL Control[186] = VK_DPOINT Control[187] = VK_PLUS Control[188] = VK_COMMA Control[189] = VK_MINUS Control[190] = VK_PERIOD Control[191] = VK_FSLASH Control[192] = VK_WAVE Control[219] = VK_LBRACKET Control[220] = VK_BSLASH Control[221] = VK_RBRACKET Control[222] = VK_QUOTE Control[256] = CHAR
input_device[WINDOW_MOUSE]: Id: 1 Controls: 5 Control[0] = MOUSE_LEFT Control[1] = MOUSE_MIDDLE Control[2] = MOUSE_RIGHT Control[3] = MOUSE_WHEEL Control[4] = MOUSE_POS
edit: Ive switched the d3dcompiler_43.dll with d3dcompiler_47.dll, but it has no effect. Ive also switched d3dx11_43.dll with d3dx11_43.dll also no effect.
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Thu Nov 21, 2024 11:32 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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Can you rename the 'pscache.dx11' file to e.g. 'pscache_test.dx11' file in the INSTALL_PATH/bin directory.
That would recompile the shaders. Should not be the issue, but maybe it is.
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Thu Nov 21, 2024 12:13 pm |
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Jack0r1
Rank 3
Joined: Fri Jan 08, 2016 4:54 pm Posts: 8
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Renamed it, but without any effect. Also tried to restart the game. What i also have done in the meanwhile: reset my GraCa drivers and have tried these settings Oh and Chipset driver as well as graphiccard drivers are up to date of course.
Attachments:
F.JPG [ 122.58 KiB | Viewed 7478 times ]
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Thu Nov 21, 2024 12:26 pm |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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Thank you for trying!
I am going to test the game on a setup with an AMD Radeon RX 6700 card and get back to you on this issue.
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Thu Nov 21, 2024 12:30 pm |
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Jack0r1
Rank 3
Joined: Fri Jan 08, 2016 4:54 pm Posts: 8
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thx you too! You are really going to get now a RX 6700 - thats what i call customer friendly  Ive found this thread: https://steamcommunity.com/app/1716740/ ... 657604223/looks like a similar problem, maybe? (tried it, no effect)
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Thu Nov 21, 2024 12:43 pm |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1930
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@Jack0r1
The link you posted looks more like a floating point round of issue. This error seems more like a render buffer read back issue.
I will try to find out what causes it.
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Thu Nov 21, 2024 1:37 pm |
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abiboop02
Rank 3
Joined: Mon Oct 14, 2024 5:48 am Posts: 8
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Damn ! I see somme post, so i deducted "New version".... I can't help myself 
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Thu Nov 21, 2024 2:26 pm |
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