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I like to thank everyone for the compliments!
Putting screenshots out there is somewhat of a risk, and I am very glad people like them

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Things are far from ready, so please bear with us for some time.
Making things in engines like Unreal and Unity goes (initially) a lot faster for understandable reasons.
Developing a custom engine however is in my opinion still the way to go, if you want to set your game apart from other games.
We will take all suggestions that are given to heart and aim to bring you a great game.
Our only enemy at this time is time itself.