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untraceable error https://www.xmoonproductions.org/viewtopic.php?f=28&t=5090 |
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Author: | enkephalin07 [ Sat May 20, 2017 9:41 am ] |
Post subject: | untraceable error |
I keep getting crashes when trying to run my story, and I can't figure out the source because trace only gives me this: Code: ERROR: GAMESTATE load failed: <set_task_blowjob_state> does not exist, in file 'init/init_nerd.dat' at line 2 init_nerd.dat only has 2 lines. I've tried tracing backward from task_blowjob.dat where it's defined, and blowjob_ref.dat where it's called from. The #include links appear to be intact going back to monica and saiko, which are correctly linked from init_nerd.dat. Could there be a typo that didn't get caught in loading? |
Author: | Eskarn [ Sat May 20, 2017 11:47 am ] |
Post subject: | Re: untraceable error |
There will be a typo or something along the way Or if you have edited that file you may edited the function name |
Author: | enkephalin07 [ Sun May 21, 2017 8:47 am ] |
Post subject: | Re: untraceable error |
Yeah, I found a few that I would've found sooner with a more complete trace to the source. Because scenes/ files aren't verified on load, trace doesn't know what file referenced it. It's probably because file references load from within the scene, and bizarrely they aren't loaded relative to their own directory, but insist on loading from the pack in memory. This means if you want to use files already existing and unmoddified, you have to bloat your pack with the largest files in the entire installation. |
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