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To install a mod https://www.xmoonproductions.org/viewtopic.php?f=27&t=4340 |
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Author: | nil_ultra [ Sun Feb 14, 2016 11:40 pm ] |
Post subject: | Re: To install a mod |
Thanks so much. I'm almost there - Just one more question - I dont understand the terms "comment out" or "uncommented" Am I removing some punctuation there? Which items? Those lines of /////////////// 's? or quotation marks? |
Author: | riftporn [ Sun Feb 14, 2016 11:59 pm ] |
Post subject: | Re: To install a mod |
Comments are just parts of code that won't get executed and document stuff for you, the guy looking at the code. Naturally you need to tell the computer which lines are lines it has to execute or analyse and which lines of code are comment (which it should rather not try to execute or analyse!) // makes a single line a comment Code: //this is a comment this_is_not_a_comment /* .... */ makes a whole block a comment, the /* starts a comment and the */ tells it that the comment has ended. It's used here to easily "enable" / "disable" whole parts of code. Code: /*tons of comments over multiple lines can go on forever and if you mess them up it sucks to find the mistake */ this_is_not_a_comment_anymore incase of the ini, the standard ini has a /* .... */ block for each of the sections by default. So usually what you need to do is remove /* and */ from the unpack section, which is what I have done in the last example. |
Author: | nil_ultra [ Mon Feb 15, 2016 12:10 am ] |
Post subject: | Re: To install a mod |
Thanks so much - seriously. Now it all makes sense. And BTW, glad to be joining this game community - I seriously can't believe I never heard of this game before last week. |
Author: | riftporn [ Mon Feb 15, 2016 11:36 am ] |
Post subject: | Re: To install a mod |
Everybody who found this game pretty much says that |
Author: | nil_ultra [ Mon Feb 15, 2016 7:41 pm ] |
Post subject: | Re: To install a mod |
It worked - Thanks! And yeah, not surprised, lol |
Author: | UNIT2651 [ Fri Apr 01, 2016 7:32 pm ] |
Post subject: | Re: To install a mod |
Hi I want learn how intstal a new pose like titjob pose ? somebody can help me ? |
Author: | Legan [ Sat Apr 02, 2016 4:18 pm ] |
Post subject: | Re: To install a mod |
UNIT2651 wrote: Hi I want learn how intstal a new pose like titjob pose ? somebody can help me ? Yes you can be helped, maybe... But you really have to want it! Do you really want it? Yes? Ok, great, so here is how you can be helped: 1.) Simply read this thread and you will know everything you need. 2.) It's even got simple step-by-step instructions and pictures from Skidrow and Riftporn! 3.) This thread truly is amazing, the one thread to end all threads!! 4.) Reading=Profit |
Author: | Greywolf [ Thu Jun 09, 2016 9:06 am ] |
Post subject: | Re: To install a mod |
Hello! I've serious difficulty understanding anything here... My start.ini file is : ////////////////////////////////////////////////////// // Defines ////////////////////////////////////////////////////// #define RUNTIME "../" #define PACKPATH "pack/pack_dungeon/" ////////////////////////////////////////////////////// // Unpack ////////////////////////////////////////////////////// // Uncomment this to unpack a pack /*Pack pack1 { unpack = true; file = "[RUNTIME]pack/pack_dungeon.bin"; outpath = "[RUNTIME]pack/"; }*/ ////////////////////////////////////////////////////// // Pack ////////////////////////////////////////////////////// // Uncomment this to repack a pack /*Pack pack { file = "[RUNTIME]pack/pack_dungeon2.bin"; zip = true; path_full = true; addpath = "[RUNTIME][PACKPATH]*.*"; }*/ So it seems i've nothing to change in it. Right? Filemaker is useless... Just get "parsing 'start.ini' when I launch it. In pack folder I've only some bin files but absolutely not any pack_dungeon folder. So I can't install any mod. I really tried to understand informations in this topic but I failed... Please help me! Thanks! |
Author: | xpadmin [ Thu Jun 09, 2016 11:57 am ] |
Post subject: | Re: To install a mod |
Make sure you uncomment the code like this. Otherwise it is just comment. This will unpack the pack into a pack_dungeon file folder Code: // Uncomment this to unpack a pack Pack pack1 { unpack = true; file = "[RUNTIME]pack/pack_dungeon.bin"; outpath = "[RUNTIME]pack/"; } |
Author: | skidrow [ Thu Jun 09, 2016 1:28 pm ] |
Post subject: | Re: To install a mod |
As Xpadmin wrote remove some from your start.ini ////////////////////////////////////////////////////// // Unpack ////////////////////////////////////////////////////// // Uncomment this to unpack a pack /*Pack pack1 { unpack = true; file = "[RUNTIME]pack/pack_dungeon.bin"; outpath = "[RUNTIME]pack/"; }*/ In red is wrong. |
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