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 To install a mod 
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Rank 17
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Joined: Fri Nov 21, 2014 10:37 pm
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Did a Youtube clip off it: https://youtu.be/N5pktQJhbcc

First in the start.ini file that you can change to unpack some other file then pack_dungeon:
Attachment:
start_ini.jpg
start_ini.jpg [ 114.47 KiB | Viewed 338082 times ]


In start.ini you can change:

unpack = true; you can change it to false but pointless to do that.

file = "[RUNTIME]pack/pack_dungeon.bin"; here you change with bin file to unpack, so if you want Christmas you instead write "[RUNTIME]pack/pack_christmas.bin" and remember ; should be at the end

outpath = "[RUNTIME]pack/"; and here if you want it in a other directory like temp or what ever, "[RUNTIME]pack/temp";


Then you run filemaker and it will start directly if all is corect in the ini file:
Attachment:
Filemaker.jpg
Filemaker.jpg [ 464.53 KiB | Viewed 339142 times ]

If your observant here you will se i had a error in my start.ini when i took this SS at line 24.
.

And then you go to pack were it now is unpacked, make a Original folder or temp or call it what you like were you have the Original unpacked dungon, then you simple copy the original in to X Moon Productions\XStoryPlayer 3.5\pack and rename it so you can have more dungons
Attachment:
Pack.jpg
Pack.jpg [ 81.18 KiB | Viewed 339142 times ]


Last edited by skidrow on Mon May 16, 2016 8:53 am, edited 10 times in total.



Tue Jan 05, 2016 5:31 pm
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Rank 17
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Joined: Fri Nov 21, 2014 10:37 pm
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Then you can rename the Dungon so you find it easy in game and that you do when you open Story.txt
Attachment:
Story name.jpg
Story name.jpg [ 124.35 KiB | Viewed 339136 times ]


So when you chose fast sex you get:
Attachment:
In game.jpg
In game.jpg [ 442.08 KiB | Viewed 339139 times ]


Ops forgote the most importent part, use winrar or so and unpack the mod and then copy it in to the dungon folder you just made.


Tue Jan 05, 2016 5:37 pm
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Rank 18
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@skidrow thanks


Tue Jan 05, 2016 9:13 pm
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Rank 17
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xpadmin maybe stick this one, you can fix it were i been to confusing :)


Thu Jan 07, 2016 7:42 pm
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Joined: Thu Feb 07, 2013 11:16 am
Posts: 1865
Have made this topic sticky.

For the new Filemaker everything is the same except press the "Run active project " (play button) to run the script.

N.b.
If anyone has time to make an item for this on the wiki it is much appreciated.

Attachment:
filemaker1.jpg
filemaker1.jpg [ 139.94 KiB | Viewed 338844 times ]


Thu Jan 07, 2016 8:27 pm
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Is it normal to have only these files in filemaker folder ?

Attachment:
fm.jpg
fm.jpg [ 18.8 KiB | Viewed 338823 times ]


btw what program is better than notepad for .ini files?


Thu Jan 07, 2016 9:50 pm
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linoleum84 wrote:
Is it normal to have only these files in filemaker folder ?

Attachment:
fm.jpg


btw what program is better than notepad for .ini files?

notepad++ (set language to c++ after a file is loaded)


Thu Jan 07, 2016 11:57 pm
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Rank 17
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Can be i manage to unpack a bin file in filemaker dir and beacse off that i have more files there.

I simple just right-click the ini file and select edit.


Fri Jan 08, 2016 5:55 pm
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Rank 4
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Joined: Sat Dec 21, 2013 1:23 am
Posts: 14
Can someone update this tutorial?

I'm stuck at extracting the damn .bin, XFileMaker won't do anything, and i can't find another .bin extracting program.


Sat Jan 09, 2016 8:18 pm
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Rank 17
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Joined: Fri Nov 21, 2014 10:37 pm
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Edit the start.ini and check that it is as xpadmin.


Sat Jan 09, 2016 9:24 pm
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