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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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Hi there!
Still pretty new here, so I'm sorry if this isn't the correct place to ask. I recently learned how to pack/unpack dungeons. On screenshots I see Monica and Saiko with different color eyes (green, blue, white, red etc) but I haven't been able to find a mood to do this.
Can someone point me in the right direction?
Thanks!
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Fri Mar 18, 2016 8:25 pm |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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saiko : pack_dungeon\scenes\textures\character6\ - eye_diffuse_brown_jpg.dds monica : pack_dungeon\scenes\textures\character7\ - eye_diffuse_grey_jpg.dds
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Fri Mar 18, 2016 10:04 pm |
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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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laissemoirire wrote: saiko : pack_dungeon\scenes\textures\character6\ - eye_diffuse_brown_jpg.dds monica : pack_dungeon\scenes\textures\character7\ - eye_diffuse_grey_jpg.dds Do I just change the words "grey" and "Brown" to whichever colors I want?
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Fri Mar 18, 2016 11:04 pm |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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no >.<
create a new texture / edit current one, save it as .dds (use the same name)
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Fri Mar 18, 2016 11:07 pm |
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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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laissemoirire wrote: no >.<
create a new texture / edit current one, save it as .dds (use the same name) Okay I think I can figure it out! Sorry man I'm still new at all this! Thank you for your help!
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Fri Mar 18, 2016 11:11 pm |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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Fri Mar 18, 2016 11:15 pm |
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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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Sat Mar 19, 2016 3:13 am |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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I forgot : When you export as dds, use BC3/DTX5 format, and check "generate mipmaps"
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Sat Mar 19, 2016 10:48 am |
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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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laissemoirire wrote: I forgot : When you export as dds, use BC3/DTX5 format, and check "generate mipmaps" I think I've almost got it. I edited the character 6 eye, but when I try to export there is no "bc3/dtx5" format. Another question is, there are two different eye files in character 6...Brown, and fire. Do I edit both of these? Thanks!
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Mon Mar 21, 2016 6:04 pm |
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TinyRick
Rank 4
Joined: Sat Feb 27, 2016 3:39 pm Posts: 10
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laissemoirire wrote: I forgot : When you export as dds, use BC3/DTX5 format, and check "generate mipmaps" I figured it out! A million thanks, man! Couldn't have done it without you!
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Mon Mar 21, 2016 6:42 pm |
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