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Container from Tentacle Dreams (HELP) https://www.xmoonproductions.org/viewtopic.php?f=27&t=4155 |
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Author: | xsun [ Sun Oct 18, 2015 9:32 am ] |
Post subject: | Container from Tentacle Dreams (HELP) |
I can not add to the dungeon container from tentacle dreams. I tried different ways, but no success. ----------- container_object CONTAINER { file_name = "scenes/apartment3/cylinder1Shape.obj"; } -------------- If anyone knows, help, please. |
Author: | STRIKER777 [ Sun Oct 18, 2015 9:38 am ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
xsun wrote: I can not add to the dungeon container from tentacle dreams. I tried different ways, but no success. ----------- container_object CONTAINER { file_name = "scenes/apartment3/cylinder1Shape.obj"; } -------------- If anyone knows, help, please. Maybe you need to specify its location on the location ?! Example: { pos = (-7.1,0.0, -0.7); rot = (0, -269.0); height [0] = 0.41; angle [0] = 0.00; height [1] = 0.29; angle [1] = 0.00; pose_id = 0; } |
Author: | STRIKER777 [ Sun Oct 18, 2015 9:41 am ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
STRIKER777 wrote: xsun wrote: I can not add to the dungeon container from tentacle dreams. I tried different ways, but no success. ----------- container_object CONTAINER { file_name = "scenes/apartment3/cylinder1Shape.obj"; } -------------- If anyone knows, help, please. Some objects are added after the specified location in the scene as far as I know ... I hope I am not mistaken: D |
Author: | xsun [ Sun Oct 18, 2015 9:43 am ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
STRIKER777 wrote: xsun wrote: I can not add to the dungeon container from tentacle dreams. I tried different ways, but no success. ----------- container_object CONTAINER { file_name = "scenes/apartment3/cylinder1Shape.obj"; } -------------- If anyone knows, help, please. Maybe you need to specify its location on the location ?! Example: { pos = (-7.1,0.0, -0.7); rot = (0, -269.0); height [0] = 0.41; angle [0] = 0.00; height [1] = 0.29; angle [1] = 0.00; pose_id = 0; } I've tried everything. The game crashes. ![]() |
Author: | STRIKER777 [ Sun Oct 18, 2015 9:48 am ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
xsun wrote: STRIKER777 wrote: xsun wrote: I can not add to the dungeon container from tentacle dreams. I tried different ways, but no success. ----------- container_object CONTAINER { file_name = "scenes/apartment3/cylinder1Shape.obj"; } -------------- If anyone knows, help, please. Maybe you need to specify its location on the location ?! Example: { pos = (-7.1,0.0, -0.7); rot = (0, -269.0); height [0] = 0.41; angle [0] = 0.00; height [1] = 0.29; angle [1] = 0.00; pose_id = 0; } I've tried everything. The game crashes. ![]() And what kind of container you want to add to the scene ?! Could you provide a screenshot? |
Author: | xsun [ Sun Oct 18, 2015 9:53 am ] | ||
Post subject: | Re: Container from Tentacle Dreams (HELP) | ||
STRIKER777,
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Author: | STRIKER777 [ Sun Oct 18, 2015 10:09 am ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
I do not understand why add this container to the scene and what he does there need, although I do have one idea in its use, according to my explanation of it can only be used as a sex toy. And another question: Was added fayl.obj the object in a scene or not, if not then add it to the approximate location: "\ XStoryPlayer 3.5 \ pack \ pack_dungeon_ex \ scenes \ objects" and prescribe the setting of its location in the file "obests .dat "There is certainly more 1 varriant I personally believe that the engine itself can block the addition of objects in the scene, and because of this game is beautiful. I hope that I though what you helped: D |
Author: | Eskarn [ Sun Oct 18, 2015 2:25 pm ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
the container is already there to be refrenced all you need to do is add it to the game init\stories\dungeon\scenes dungeon1.dat(or whatever the name of the dungeon is) Code: container_objecti:CONTAINER CONTAINER1 { waypoint = "waypoint name"; //pos = (0,0,0.6);//Or use pos if you dont have a waypoint there } |
Author: | xsun [ Sun Oct 18, 2015 3:11 pm ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
Eskarn wrote: the container is already there to be refrenced all you need to do is add it to the game init\stories\dungeon\scenes dungeon1.dat(or whatever the name of the dungeon is) Code: container_objecti:CONTAINER CONTAINER1 { waypoint = "waypoint name"; //pos = (0,0,0.6);//Or use pos if you dont have a waypoint there } Yes, it is work. I forgot to add texture "warning", so game crashes. Now it all right, thanks. |
Author: | loki [ Sun Oct 18, 2015 6:29 pm ] |
Post subject: | Re: Container from Tentacle Dreams (HELP) |
Btw container object works very nice as a prop object with blinking leds. If you decide to build something new. |
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