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Quick question: is there any support for Blender yet? https://www.xmoonproductions.org/viewtopic.php?f=27&t=4054 |
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Author: | feterrrr [ Thu Aug 13, 2015 6:19 am ] |
Post subject: | Quick question: is there any support for Blender yet? |
I've been interested in making some custom models for this game for a while, but last time I checked Blender wasn't supported. I know Maya is free for students or whatever, but I'm not going to bother learning an entirely new workflow for the purposes of possibly making a few mods here. If Blender isn't supported yet, then my next question would be: is there any good documentation on the engine file format? If there is then I could try to make a custom exporter for it myself (and release it here of course ![]() |
Author: | Eskarn [ Thu Aug 13, 2015 7:22 am ] |
Post subject: | Re: Quick question: is there any support for Blender yet? |
feterrrr wrote: I've been interested in making some custom models for this game for a while, but last time I checked Blender wasn't supported. I know Maya is free for students or whatever, but I'm not going to bother learning an entirely new workflow for the purposes of possibly making a few mods here. If Blender isn't supported yet, then my next question would be: is there any good documentation on the engine file format? If there is then I could try to make a custom exporter for it myself (and release it here of course ![]() You can always export them as obj's and import them into Maya Thats all i do i make the scenes in max and export to Maya |
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