smithclub99 wrote:
Your dress looks good.
I've made original items inside body.ma and then used the cut and paste technique and it worked fine. I'm not sure what you mean by “turn it into xsp cloth” the script in the body.ini file determines the properties of the object.
thank you
yes it work fine as long as the custom item shape is inside the original items pivot. it doesnt work when its outside, the filemaker always shown
"/body.ma' : panty0Shape Cloth.physics.bindMesh 'panty0BindShape' is not a maya mesh,"and stop converting object
or
i dont know the maya cloth physic script to be usable in xstoryplayer filemaker yet