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Voice pack for Abducted story
https://www.xmoonproductions.org/viewtopic.php?f=27&t=3944
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Author:  loki [ Mon Jul 13, 2015 12:19 pm ]
Post subject:  Voice pack for Abducted story

I wanted to see how the game looks like with talking characters.

Using IVONA software I made the voice for the alien character. Don't expect much from synthetic voices.
When I find something better I will update.

I played a little with duration but I couldn't syncronize.

Install:
- unpack pack_abducted.bin using filemaker.exe
- overwrite the folder with the zip contents.

I changed the story images so you will know which is the original pack and the voice one.

UPDATE: the second scene image was displayed incorrectly. It is fixed now.

Attachments:
sound_abducted1.zip [1.44 MiB]
Downloaded 994 times
story.jpg
story.jpg [ 67.04 KiB | Viewed 28838 times ]

Author:  tomahawk308 [ Mon Jul 13, 2015 12:40 pm ]
Post subject:  Re: Voice pack for Abducted story

nice :D thanks :D

Author:  hunter012 [ Mon Jul 13, 2015 2:30 pm ]
Post subject:  Re: Voice pack for Abducted story

I think it's really cool, the voice do add to the character personality,

I wish they could've hire a voice actress to voice the girls,
Would be much more appealing then a text.

Author:  skidrow [ Mon Jul 13, 2015 4:23 pm ]
Post subject:  Re: Voice pack for Abducted story

How do you unpack with filemaker.exe?

Know Before you cod use XSP Quick Unpacker but the one i have dont work.

Ps sound files modders can do, if you cant find a girl that are willing to use her voice use computer voice :)

Author:  laissemoirire [ Mon Jul 13, 2015 4:28 pm ]
Post subject:  Re: Voice pack for Abducted story

having start.ini like this should do the trick

Code:
//////////////////////////////////////////////////////
// Defines
//////////////////////////////////////////////////////


#define RUNTIME  "../"
#define PACKPATH "pack/pack_abducted/"


//////////////////////////////////////////////////////
// Unpack
//////////////////////////////////////////////////////


// Uncomment this to unpack a pack
Pack pack1
{
  unpack = true;

  file    = "[RUNTIME]pack/pack_abducted.bin";
 
  outpath = "[RUNTIME]pack/";
}

Author:  Kleinmajo [ Mon Jul 13, 2015 4:40 pm ]
Post subject:  Re: Voice pack for Abducted story

nice :D thanks :D

Author:  skidrow [ Mon Jul 13, 2015 4:41 pm ]
Post subject:  Re: Voice pack for Abducted story

No luck, tried to add E:\X Moon Productions\XStoryPlayer 3.5 instead off ../ but did not help.

Author:  loki [ Mon Jul 13, 2015 4:51 pm ]
Post subject:  Re: Voice pack for Abducted story

skidrow wrote:
No luck, tried to add E:\X Moon Productions\XStoryPlayer 3.5 instead off ../ but did not help.


Note: your path contains '\' instead of '/' I had trouble myself for an hour once until I noticed that.

The start.ini example above works fine (#define PACKPATH "pack/pack_abducted/" is for packing and is ignored). I just tested. Paste the code above in the start.ini from filemaker (don't miss the last } ;)).

What is the error you get?

Author:  skidrow [ Mon Jul 13, 2015 5:58 pm ]
Post subject:  Re: Voice pack for Abducted story

No error or anything
Attachment:
filemaker.jpg
filemaker.jpg [ 63.49 KiB | Viewed 28645 times ]

Author:  loki [ Mon Jul 13, 2015 6:21 pm ]
Post subject:  Re: Voice pack for Abducted story

This is weird. It acts like your start.ini is blank (maybe missing)

If you are using notepad and for some reason you "save as" notepad adds txt extention, saving as start.ini.txt

Choose 'any file'instead of 'text file'when you save.
Save it in filemaker folder.


You may consider to reinstall the game. If you do, just right click on start.ini and choose open with notepad. Its ok to always open ini files with it.

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