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Identifying waypoints in a scene? https://www.xmoonproductions.org/viewtopic.php?f=27&t=3736 |
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Author: | wangchung2nite [ Tue Mar 10, 2015 11:25 pm ] |
Post subject: | Identifying waypoints in a scene? |
Is there a mode or option in the game that would allow you to see the available waypoints in a scene? Thanks. |
Author: | Eskarn [ Tue Mar 10, 2015 11:55 pm ] |
Post subject: | Re: Identifying waypoints in a scene? |
wangchung2nite wrote: Is there a mode or option in the game that would allow you to see the available waypoints in a scene? Thanks. in debug mode its ctrl + d and they will show up with the names on them for debug mode edit your setting.ini debug_sys = BASIC; |
Author: | wangchung2nite [ Wed Mar 11, 2015 11:21 pm ] |
Post subject: | Re: Identifying waypoints in a scene? |
Thank you very much! Nice job with the Abduction story. I'm looking forward to the third part. |
Author: | LordFrigidus [ Sun Jul 12, 2015 7:00 am ] |
Post subject: | Re: Identifying waypoints in a scene? |
What do you say after she says what is the tube for .... I'm so stuck ![]() ![]() |
Author: | xpadmin [ Sun Jul 12, 2015 8:49 am ] |
Post subject: | Re: Identifying waypoints in a scene? |
The tube is for suck.... |
Author: | LordFrigidus [ Sun Jul 12, 2015 3:06 pm ] |
Post subject: | Re: Identifying waypoints in a scene? |
thank you, sorry for sounding like an idiot but every time I say something she just shuts me down with "be quiet human" ,-, |
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