ok, great, wiki read, should be fine when I'll be at home this evening.
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Question ! (yes sorry, lot of a questions, it's because I'm interested and I'm anticipating my next move)
- I want to create multiple textures for my bra. (because it's the best bra ever

) or I want others capable of creating textures.
and of course, I want a multiple choice ingame.
first option is to create a different plugin for each texture, but I'm the only one that can do that (I have the maya sources to create each "different" plugin with filemaker)
second one is the actual question :
- is it possible to configure the plugin to specify a texture (and bump) path in _plugin.ini (create X copies of the plugin and specify texture path. no need to filemaker each textures)
in case this is not possible, I'll probably release a standard object to use directly in a pack. textures can be colored or changed at runtime. the only problem is for
bumpmap, is it possible to change it with the current script system ?
dungeon pack (setting_ref.dat)Code:
...
["Default"]
{
loc.color.r = 255;
loc.color.g = 255;
loc.color.b = 255;
loc.color.a = 255;
loc.shiny = 0;
loc.power = 0;
loc.tex = "#";
loc.bump = "/somepath/totexture_bump.jpg" // <-- does something like this exist ?
}
...