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 [MOD] Saiko's Party 0.8 (2015-03-12) - 3.0 Mod Abandoned 
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Blu3 wrote:
@dedounet

Juste added in 0.3a the possibility to choose your girl(s) on the settings screen ;)

I also like to let players discover things it can be more fun in my opinion (but I may be wrong :mrgreen: )

Well put it at least in the changelog, people are free to not read it ;) Myself I prefer to know what is in it before re downloading it


Mon Jan 26, 2015 7:18 pm
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spsps18 wrote:
Well put it at least in the changelog, people are free to not read it ;) Myself I prefer to know what is in it before re downloading it


Allright ! I'll make a more exhaustive changelog on next version ;)


Mon Jan 26, 2015 7:53 pm
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Well guys -n- gals,
I made a new pack_dungeon, check
Unzipped Saiko party 4.0 into it, check
started XSP clicked fast sex clicked saiko party, check
Chose monica & Saiko and kick out....Just thought of something and nope...no joy
Don't know whats happening everyone have it running but not me...:(
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Wed Jan 28, 2015 6:30 am
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mink2002 wrote:
Well guys -n- gals,
I made a new pack_dungeon, check
Unzipped Saiko party 4.0 into it, check
started XSP clicked fast sex clicked saiko party, check
Chose monica & Saiko and kick out....Just thought of something and nope...no joy
Don't know whats happening everyone have it running but not me...:(
<<<END OF LINE>>>


When you say you made a new pack_dungeon, do you mean you ran the filemaker?


Wed Jan 28, 2015 11:35 am
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yes run filemaker
new dungeon_pack
unzipped saiko's party into it...
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Wed Jan 28, 2015 4:54 pm
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mink2002 wrote:
yes run filemaker
new dungeon_pack
unzipped saiko's party into it...
<<<END OF LINE>>>


Hey :mrgreen:

Can you try this :arrow:

I know you did unpack a clean dungeon, I'm just too lazy to edit the quote :D

Blu3 wrote:
Did you unpack a clean dungeon then placed files in it (you can rename it after) ? You may try to enable debug in settings.ini (root of xstory3 folder)

runtime
{
start_mode = NONE;

debug_sys = NONE;
debug_render = NONE;
debug_phys = NONE;
debug_brain = ENABLED;
}

it should left a trace at the end of the trace file (in the same folder) and you can post it here I'll take a look


Wed Jan 28, 2015 8:05 pm
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Now it's working 8 mod's . running well...


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Last edited by mink2002 on Fri Jan 30, 2015 8:02 am, edited 1 time in total.



Thu Jan 29, 2015 12:06 am
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after u put toile in scene its a great problem with not responce another commands or positionsssssssss after word toilet was used ,same problems chaines are doing, its not recomendet to give 1 thing from another version of the game,and sometimes its a problem with position of toys - object cannt do an order .but dialogs are better then in other mods.impruve more it. if somebody do to change pupped mod off and on in game in time what u wants - this mode shall win.too mutch objects is not good for this engine -its not fot sale like farcry or bf4 / bf4 fps on my comp in maximum settings in MP with 64 playesr on infantry map /the whorst to fps*/ is over 65/.improoving object specialisations u can doo moree then putting objects /cannot be used/ intoo a scene.like i understand nobody of modders cannt change moovement or respons of a body to objects , no problem we shall wait for another *modders*. not depends but its the tru that 3.1/3.0/ are more playebly then 4.0. dont be angry on me i just wonna heelp/it was for modder/


Thu Jan 29, 2015 3:01 pm
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Hey Ros71 :mrgreen:

I'm trying to figure something out for you to be able to disable items for the next version (hopefully in the next days)

For the toilet problem can you tell me more ? I don't really have problems with it.

I'll also remove the toilet from the main room and correct the toilet pose to use the one in the bathroom.


Thu Jan 29, 2015 11:08 pm
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Notice that if you have saved files...
It loads and then black screen and then kick out back to windows
And if you delete your save's , Mod's runs fine hmmm weird....

BTW love you guys -n- gals mod's

Would love to see Monica in a corset or a bikini . LOL :D


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Fri Jan 30, 2015 7:45 am
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