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 [MOD PACK] Tentacle Dreams Ex 04.03.2015 
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:twisted: it worketh for me too. thanks, Munky! ...a new level of customization...


Wed Dec 31, 2014 9:42 pm
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Thanks a lot dude you got me fired! Got her naked but for some reason she got really upset when I stuck my dick up her ass. Go figure!


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Thu Jan 01, 2015 4:36 pm
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Thank you Munky but one question. Would this work in Xstoryplayer 2?


Thu Jan 01, 2015 4:41 pm
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No, the language script change a bit.


Thu Jan 01, 2015 5:20 pm
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Gamesman wrote:
Thanks a lot dude you got me fired! Got her naked but for some reason she got really upset when I stuck my dick up her ass. Go figure!


Women!


Thu Jan 01, 2015 5:33 pm
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Can't wait for the initial stories to be converted into the new version!


Fri Jan 02, 2015 11:02 am
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Is it possible to do this with Monica? when I have to try to undress her?
thanks


Fri Jan 02, 2015 8:24 pm
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manliocercato wrote:
Is it possible to do this with Monica? when I have to try to undress her?
thanks


Download and install the mod and you'l be able to undress her (that's all, no fucking)

To munky: I wanted the door to be fully open when we first meet Saiko, so I searched through the files, changed the initial values of the door in the file XStoryPlayer 3\pack\pack_tentacle_dreams\init\stories\tentacle_dreams\scenes\room3b.dat:
door_objecti DOOR1
{
//q = -35;
//q_min = -35;
//q_max = 0;
q = 0;
q_min = -130;
q_max = 130;
q_spring = 1.33;

open = false;

obj_name = "rdoor2:rdoor3Door";
}

But it doesn't work. I suspect somewhere the values are redefined between the first initialization and the time we can fully open the door but I can't seem to find where. Maybe you'll have more luck?
Edit: alright, so as I finally suspected, it was simply a matter of save state. I was loading this part directly from the save and the door was already initialized from the file that was current at the moment of the save so it didn't take in account my new parameters. I tried from the save before that and the door correctly initialized, thus being able to be opened:
Image

I think it would be a good addition to your mod :D
Though further testing would be good I think because the save state thing can be tricky. I saved before starting to "testfuck" her and loaded then: the door was closed and impossible to open from the inside, seemingly in a closed state. I think that setting the open par to "true" would solve it on another test run but I didn't test it. Anyway, you can still ask Saiko the usual things and then get the door to open normally when she gets attacked.


Fri Jan 02, 2015 10:08 pm
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about the start.ini file problem; I think I may know how to solve it without downloading somebody else's start.ini file

take the default start.ini file (this being the default one included with the game), right click it, and click on properties; you should see the box read only checkmarked; un-check it, and click ok

now try the XSP Quick Packer/Unpacker, and it should work again; I thought of this because I had a few files that I had to use an admin privilege'd notepad (inb4 check your privilege scrub, lel) to make changes to (like binding of isaac rebirth, and a few others I forgot), and most of them were set in read only; so I go and un-check its read only mode and it works; try it, and tell me if this does work, as since I don't have XStoryPlayer 3 atm, this is just a guess


Sun Jan 04, 2015 6:52 am
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New version released, check first post for details + download.


Mon Jan 05, 2015 11:33 pm
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