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 spring variables 
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Rank 5
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Joined: Wed Sep 03, 2014 5:59 pm
Posts: 20
Hi,

Could anyone give a description of each of the force/spring variables:

spring_x
spring_r
spring_fx
spring_fr
spring_hx
spring_hr
spring_xd
spring_q

damp


BR
Creativity


Sun Dec 14, 2014 7:03 pm
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Rank 16
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Joined: Wed Aug 07, 2013 4:51 pm
Posts: 314
Hey creativity

I messed around with them for a bit, couldn't really find out what each one was but it seems

Code:
spring_x = 0.0; //doesn't keep the object tied to waypoint in x/y/z
spring_r = 0.0; //doesn't keep the objects rotation aligned
spring_q = 0.0; //doesn't keep the limbs fixed to pose


Sun Dec 14, 2014 7:06 pm
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Posts: 20
riftporn wrote:
Hey creativity

I messed around with them for a bit, couldn't really find out what each one was but it seems

Code:
spring_x = 0.0; //doesn't keep the object tied to waypoint in x/y/z
spring_r = 0.0; //doesn't keep the objects rotation aligned
spring_q = 0.0; //doesn't keep the limbs fixed to pose


Hi Rfitporn,

Thank you for your findings ... great modding you already did :-)

Maybe @xpadmin could give us an answer :-)

BTW, Really nice work, XSP is gonna be great!


Sun Dec 14, 2014 7:24 pm
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Joined: Thu Feb 07, 2013 11:16 am
Posts: 1865
spring_x : keep root position
spring_r : keep root rotation
spring_fx : keep feet position
spring_fr : keep feet rotation
spring_hx : keep hand position
spring_hr : keep hand rotation
spring_xd : delta y of root position spring (so you can lift root a bit)
spring_q : keep joint angles


Sun Dec 14, 2014 7:53 pm
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Posts: 20
xpadmin wrote:
spring_x : keep root position
spring_r : keep root rotation
spring_fx : keep feet position
spring_fr : keep feet rotation
spring_hx : keep hand position
spring_hr : keep hand rotation
spring_xd : delta y of root position spring (so you can lift root a bit)
spring_q : keep joint angles


Nice ... Okay one more.

What is root?


Sun Dec 14, 2014 8:22 pm
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Location: #0BADF00D - #FEED1337
Root is the parent bone of the rigs skeleton.


Sun Dec 14, 2014 8:57 pm
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Joined: Wed Sep 03, 2014 5:59 pm
Posts: 20
rezzabae wrote:
Root is the parent bone of the rigs skeleton.

Thank you. Now I will do some experiments in the Dungeon :-)
Br Creativity


Sun Dec 14, 2014 9:41 pm
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