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Good pratice: Prefix your Stuff to avoid data loss!
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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Hey i just stumbled across a evil thing. If you name a maya transform the same like an existing object, filemaker overwrites the existing shape! So please use out_path = "scenes/<customfolder>"; in the head of your inis and prefix Transforms creator specific like REZ_myMesh -> REZ_myMeshShape.obj
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Thu Feb 05, 2015 12:04 am |
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