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How to uncomment start.ini (and how to start modding) https://www.xmoonproductions.org/viewtopic.php?f=27&t=3479 |
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Author: | Pickled Cow [ Thu Feb 12, 2015 6:23 pm ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
All I can assume is that X Moon fiddled with the download package before you downloaded it, to make it work right away. Could you post the contents of your start.ini file? |
Author: | b00marrows [ Thu Feb 12, 2015 7:11 pm ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
Yeah sure, here: Code: ////////////////////////////////////////////////////// // Defines ////////////////////////////////////////////////////// #define RUNTIME "../" #define PACKPATH "pack/pack_dungeon/" ////////////////////////////////////////////////////// // Unpack ////////////////////////////////////////////////////// // Uncomment this to unpack a pack Pack pack1 { unpack = true; file = "[RUNTIME]pack/pack_dungeon.bin"; outpath = "[RUNTIME]pack/"; } ////////////////////////////////////////////////////// // Pack ////////////////////////////////////////////////////// // Uncomment this to repack a pack /*Pack pack { file = "[RUNTIME]pack/pack_dungeon2.bin"; zip = true; path_full = true; addpath = "[RUNTIME][PACKPATH]*.*"; }*/ I only recently installed, less than a week? |
Author: | Pickled Cow [ Thu Feb 12, 2015 9:35 pm ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
It looks like I was right. You don't have the pack instructions commented out in the first place. |
Author: | b00marrows [ Thu Feb 12, 2015 10:13 pm ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
Pickled Cow wrote: It looks like I was right. You don't have the pack instructions commented out in the first place. I jusr re-installed the game onto an external HD (solid state for more speed!) I checked the ini and it had the comment's on it. Im thinking maybe a mod changed it for me at some point? Just ignore me, i'm going insane. |
Author: | effoff [ Sun Feb 15, 2015 7:01 am ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
Sorry for the NOOB question! But how do i get the Un-packed dungeon-Bin to incorporate the plugin's ? Thank you in advance |
Author: | aztlan [ Tue Jan 05, 2016 3:40 am ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
This really should be stickied at the top of the mod folder so people can figure out how to install new mods. |
Author: | s_lapking [ Mon Apr 10, 2017 10:45 pm ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
can I ask where the heck is the sources folder of the abducted or test pack? I unpacked both and I cannot find it. Without it I cannot load anything in maya! |
Author: | Bevhath [ Thu Feb 07, 2019 5:37 pm ] | ||
Post subject: | Re: How to uncomment start.ini (and how to start modding) | ||
do i have to unpack run the player then go back and pack? this is what i get packing and unpacking the said mod
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Author: | skidrow [ Fri Feb 08, 2019 10:50 am ] |
Post subject: | Re: How to uncomment start.ini (and how to start modding) |
You need to unpack the bin files so you get a dungen_pack directory like i showed in how to install mods. |
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