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How to uncomment start.ini (and how to start modding)
https://www.xmoonproductions.org/viewtopic.php?f=27&t=3479
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Author:  Pickled Cow [ Thu Feb 12, 2015 6:23 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

All I can assume is that X Moon fiddled with the download package before you downloaded it, to make it work right away.

Could you post the contents of your start.ini file?

Author:  b00marrows [ Thu Feb 12, 2015 7:11 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

Yeah sure, here:
Code:
//////////////////////////////////////////////////////
// Defines
//////////////////////////////////////////////////////


#define RUNTIME  "../"
#define PACKPATH "pack/pack_dungeon/"


//////////////////////////////////////////////////////
// Unpack
//////////////////////////////////////////////////////


// Uncomment this to unpack a pack
Pack pack1
{
  unpack = true;

  file    = "[RUNTIME]pack/pack_dungeon.bin";
 
  outpath = "[RUNTIME]pack/";
}


//////////////////////////////////////////////////////
// Pack
//////////////////////////////////////////////////////


// Uncomment this to repack a pack
/*Pack pack
{
  file     = "[RUNTIME]pack/pack_dungeon2.bin";

  zip       = true;
  path_full = true;
 
  addpath = "[RUNTIME][PACKPATH]*.*";
}*/

I only recently installed, less than a week?

Author:  Pickled Cow [ Thu Feb 12, 2015 9:35 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

It looks like I was right. You don't have the pack instructions commented out in the first place.

Author:  b00marrows [ Thu Feb 12, 2015 10:13 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

Pickled Cow wrote:
It looks like I was right. You don't have the pack instructions commented out in the first place.

I jusr re-installed the game onto an external HD (solid state for more speed!)
I checked the ini and it had the comment's on it.

Im thinking maybe a mod changed it for me at some point?
Just ignore me, i'm going insane.

Author:  effoff [ Sun Feb 15, 2015 7:01 am ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

Sorry for the NOOB question! But how do i get the Un-packed dungeon-Bin to incorporate the plugin's ?
Thank you in advance

Author:  aztlan [ Tue Jan 05, 2016 3:40 am ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

This really should be stickied at the top of the mod folder so people can figure out how to install new mods.

Author:  s_lapking [ Mon Apr 10, 2017 10:45 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

can I ask where the heck is the sources folder of the abducted or test pack? I unpacked both and I cannot find it. Without it I cannot load anything in maya!

Author:  Bevhath [ Thu Feb 07, 2019 5:37 pm ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

do i have to unpack run the player then go back and pack?
this is what i get packing and unpacking the said mod

Attachments:
xstory pack.jpg
xstory pack.jpg [ 110.96 KiB | Viewed 10548 times ]

Author:  skidrow [ Fri Feb 08, 2019 10:50 am ]
Post subject:  Re: How to uncomment start.ini (and how to start modding)

You need to unpack the bin files so you get a dungen_pack directory like i showed in how to install mods.

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