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[MOD PACK] Dungeon Ex 1.2.1 07.03.2016
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Thanks for the boost  , also it looks like I'm going to have to implement the menu changes I've been working on sooner than I expected.
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Sun Feb 01, 2015 11:29 am |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Job done, new version available via first post.
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Mon Feb 02, 2015 6:02 pm |
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Lost_Hawk
Rank 8
Joined: Tue Nov 11, 2014 11:21 am Posts: 38
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Please add Brown Dungeon v 0.1 
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Fri Feb 06, 2015 9:50 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Job done (no pun intended).
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Sat Feb 07, 2015 8:41 pm |
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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Mon Feb 09, 2015 8:44 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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Job done.
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Mon Feb 09, 2015 8:45 pm |
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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You are awesome, never seen something happen that fast ;P
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Mon Feb 09, 2015 8:48 pm |
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STRIKER777
Rank 12
Joined: Fri Dec 12, 2014 12:57 pm Posts: 90
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rezzabae wrote: You are awesome, never seen something happen that fast ;P And what was added or updated I don't understand why now version was [MOD PACK] Dungeon Ex 09.02.2015 nothing visually updated't see....?
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Mon Feb 09, 2015 8:56 pm |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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rezzabae wrote: You are awesome, never seen something happen that fast ;P Thanks  , I would have got it done quicker but I was trying to fix the scene change problem, no luck so far I'm afraid so I've removed the cellar scene stocks as a temporary measure.
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Mon Feb 09, 2015 9:01 pm |
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rezzabae
Rank 14
Joined: Thu Aug 14, 2014 7:23 pm Posts: 156 Location: #0BADF00D - #FEED1337
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I think its xpadmins turn to figure out what is going wrong with them. Ill have a try on linking them by reference to the templates stock .ma in the cellar scene. This should work i think...
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Mon Feb 09, 2015 9:06 pm |
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