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[MOD] Creepy Dungeon - v0.35
https://www.xmoonproductions.org/viewtopic.php?f=27&t=3492
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Author:  Roggvir [ Wed Jan 07, 2015 4:28 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

A question for Creepy, regarding switching between girls in a multiple girls scene...

It seems that when i type in "Monica", i can issue only one command, and then i need to type "Monica" again to be able to issue another command for her.
Is that so? or am i doing something wrong?

If i am right, would it be possible to make the effect of name commands to last forever?
Like i could type in "Saiko" and since then, until i type "Monica", all future commands would be sent to Saiko only?

...also, it would be nice if i could type "Saiko, kneel down" as one command, instead of typing first "Saiko" and then "kneel down" as it is now (again, unless i am doing it wrong).

p.s. i would try myself, but since you apparently already did something with the text processing, maybe you already know if it's even doable?

Author:  Creepy [ Wed Jan 07, 2015 5:14 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Roggvir wrote:
If i am right, would it be possible to make the effect of name commands to last forever?
Like i could type in "Saiko" and since then, until i type "Monica", all future commands would be sent to Saiko only?

"\init\std\template\char\brain\code\ref\basic_ref_command.dat", find and replace all
Code:
state.dyn.me.avatar.frozen = 0; return;
with
Code:
return;


Roggvir wrote:
...also, it would be nice if i could type "Saiko, kneel down" as one command, instead of typing first "Saiko" and then "kneel down" as it is now (again, unless i am doing it wrong).

I couldn't find a way to do that.

Author:  Roggvir [ Wed Jan 07, 2015 5:21 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Thank you, your post gave me a hope, i'll see what i can find out.

Author:  Pickled Cow [ Wed Jan 07, 2015 7:14 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Questing regarding the nature of the multiple girl command.

When the room is loaded and a girls name still hasn't been said yet, all girls in the room will do as you say at the same time until you do so. After doing so, is it possible to make it so that they all will do as you say at the same time again without reloading the room?

Author:  Creepy [ Wed Jan 07, 2015 3:38 pm ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Pickled Cow wrote:
is it possible to make it so that they all will do as you say at the same time again without reloading the room?

Add the following code into "\init\std\template\char\brain\code\ref\basic_ref_command.dat"
Code:
saiko.name.monica.if = {
  state.dyn.me.avatar.frozen = 0;
}
monica.name.saiko.if = saiko.name.monica.if;

Now you can say "Monica Saiko" or "Saiko Monica" and both of them will follow your commands.

Author:  Pickled Cow [ Thu Jan 08, 2015 4:03 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Creepy wrote:
Pickled Cow wrote:
is it possible to make it so that they all will do as you say at the same time again without reloading the room?

Add the following code into "\init\std\template\char\brain\code\ref\basic_ref_command.dat"
Code:
saiko.name.monica.if = {
  state.dyn.me.avatar.frozen = 0;
}
monica.name.saiko.if = saiko.name.monica.if;

Now you can say "Monica Saiko" or "Saiko Monica" and both of them will follow your commands.


And if I wanted that command to include Jessica and Laura from Saiko's Party?

Author:  Creepy [ Thu Jan 08, 2015 4:47 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Pickled Cow wrote:
And if I wanted that command to include Jessica and Laura from Saiko's Party?

You can create your own command (e.g. "everyone") like I did with "relax". Search through the files to see how it's done.

Author:  Pickled Cow [ Thu Jan 08, 2015 5:31 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.22

Creepy wrote:
Pickled Cow wrote:
And if I wanted that command to include Jessica and Laura from Saiko's Party?

You can create your own command (e.g. "everyone") like I did with "relax". Search through the files to see how it's done.


I forgot about the relax command, that alone might do exactly what I want.

Author:  Creepy [ Mon Jan 12, 2015 10:49 am ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.3

New version is available.

Attachment:
screenshot2.jpg
screenshot2.jpg [ 156.23 KiB | Viewed 21480 times ]

Author:  Lazarus [ Mon Jan 12, 2015 2:51 pm ]
Post subject:  Re: [MOD] Creepy Dungeon - v0.3

Creepy, firstly, thanks for all your work.

One thing I've noticed on the new version - all the camera angles don't seem to work. I get normal and a view of her head in the sex pose, and no other angles in the blowjob pose.

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