Ok, I did some tests.
Using saiko tutorial char, doing the same steps I did with my other char, except 0 move to bones (because T pose/character proportions was not the same with my char)
I end with good result. new alien saiko stands tall, with no weird behaviour.
except shoes, don't ask why....
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so everything is due to my tweaks on bones.
I only move them a bit to match my new T-pose, and using tutorial key frames, it looks perfect in maya..
I'm a bit disapointed >.>
Edit: hummmmmmmm...
I don't either know why she looks alien in game, since I did only skin weight painting, and the stand pose (KF 300) in maya looks like this
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