Hey guys !
Since 3.0 when addings stocks which are not in scene file (room3b for example

) makes the game crash on leaving that scene
Any way around this problem, am I doing something wrong ?
room3b.dat :
Code:
stocks_objecti:STOCKS STOCKS2
{
pos = (-2.0,0,-1.5);
rot = (0,90.0,0);
status = 1;
locked = false;
}
object\sex\init.dat
Code:
stocks_object STOCKS
{
file_name = "scenes/objects/stocks1Shape.obj";
file_name_elem = "scenes/objects/stocksb1Shape.obj";
status = 0;
locked = true;
}
Have found in another topic that it may be related to redeclaring a dyn_object ? I'm a bit lost in there so I would appreciate any help
http://xmoonproductions.org/viewtopic.php?f=27&t=3652&p=11747&hilit=crash+stocks#p11747