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Malachai
Rank 15
Joined: Wed Apr 10, 2013 5:49 pm Posts: 230
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The OR, from what I've read thus far, is looking at a full consumer model release this year. As early as this winter but I'm thinking if might not come 'till this summer or fall. Either way, it should be released this year. I'll certainly be getting one. How hard is it to build support for the OR, exactly? I'm a bit ignorant on that.
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Sat Jan 03, 2015 12:02 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1906
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@Malachai
Support for DK2 has been added to (pre-release of) version 3.
So if Oculus (/facebook) does not completely change the way the customer version works it is supported by us.
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Sun Jan 04, 2015 10:56 am |
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xsun
Rank 13
Joined: Sun Dec 14, 2014 3:16 pm Posts: 109
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Fri Jan 23, 2015 11:59 am |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1906
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@xsun Having the girls actually in your bed room, would be a great asset. (Would also skip the need for creating scenes ). Looking forward to the Hololens.
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Fri Jan 23, 2015 2:22 pm |
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mink2002
Rank 9
Joined: Tue Dec 23, 2014 5:10 am Posts: 51 Location: somewhere USA..
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They do look interesting....
<<<END OF LINE>>>
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Wed Jan 28, 2015 3:14 am |
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laissemoirire
Rank 16
Joined: Sat Jan 03, 2015 1:05 am Posts: 323 Location: france
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an augmented reality like this : Impressive, but science-fiction for the next 10 years (at least) xD
* put some tnt on the wall, explode, minecraft is now on the virtual destroyed/opened wall *
* move your arms and fingers randomly, the glasses guess exactly what you want to do, colors/ textures /object selecting /resizing *
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Wed Apr 01, 2015 3:30 pm |
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T0mcat
Rank 15
Joined: Tue Jun 04, 2013 11:31 pm Posts: 187 Location: Germany
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xpadmin wrote: @xsun Having the girls actually in your bed room, would be a great asset. (Would also skip the need for creating scenes ). Looking forward to the Hololens. Wouldn't help me in any way - I want to have the girls in a dark basement, where I could chain them to the wall
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Wed Apr 01, 2015 7:27 pm |
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mescalino
Rank 4
Joined: Tue Feb 24, 2015 8:40 pm Posts: 10
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Really debating to buy an oculus rift when the hd consumer version comes out.
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Sat Apr 11, 2015 8:53 pm |
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Malachai
Rank 15
Joined: Wed Apr 10, 2013 5:49 pm Posts: 230
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mescalino wrote: Really debating to buy an oculus rift when the hd consumer version comes out. Based on hype, I would suggest going for the Oculus when the consumer version comes out. So far, I've heard/read a large percentage of people praising it. And those were just the two developer's kits. With a new technology that people are really interested in, it brings in a whole new perspective into not only gaming, but quite a few other fields as well. I know it'll take off because it's something that'll make money. xpadmin wrote: @xsun Having the girls actually in your bed room, would be a great asset. (Would also skip the need for creating scenes ). Looking forward to the Hololens. ...this...would be fun. Though I can see potential problems. For example, some work would have to be done for the characters to recognize where a bed is. Then again, perhaps there would be a way to feed all this information into a program to run it. Select objects in your vision that would render itself as a 3D object overlaying the actual object. Then name what you selected from a list in the program and the character will recognize it. Or, fuck it, place a "bed" from an inventory from the game itself. If you wanna lay on your own bed with them next to you having some fun, then you can just overlay their bed with yours. "xStoryPlayer VR". I'd buy it. In a heartbeat.
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Tue Apr 14, 2015 5:53 pm |
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Kalrekos
Rank 7
Joined: Thu Jun 20, 2013 11:28 am Posts: 32
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The HoloLens display being light reflecting off a lens, the characters would appear translucent, like ghosts. Darker skin especially. Black clothes, black hair, pupils—anything darker than what it's being projected against—would be totally transparent. Also, just holding up your hand, it would always appear to be behind the character, easily breaking the illusion that they're anything but an image on the lens.
People have often thought of AR as a sort of intermediate step to VR, but it's more the other way around. AR's a much harder problem than VR!
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Thu Jun 18, 2015 12:35 pm |
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