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What hardware devices would you like to be supported in XStoryPlayer? (max 2 options)
I own a Oculus Rift and want it supported 17%  17%  [ 65 ]
I would buy a Oculus Rift and want it supported 32%  32%  [ 119 ]
I own the Kinect and want it supported 4%  4%  [ 16 ]
I would buy the Kinect and want it supported 4%  4%  [ 14 ]
I own a Leap Motion and want it supported 3%  3%  [ 12 ]
I would buy a Leap Motion and want it supported 5%  5%  [ 17 ]
I own a Razer Hydra and want it supported 4%  4%  [ 14 ]
I would buy a Razer Hydra and want it supported 2%  2%  [ 8 ]
I own a VStroker and want it supported 4%  4%  [ 16 ]
I would buy a VStroker and want it supported 9%  9%  [ 32 ]
I would like another hardware device supported... 6%  6%  [ 23 ]
I do not want hardware devices supported 10%  10%  [ 38 ]
Total votes : 374

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Joined: Thu Feb 07, 2013 11:16 am
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@machinefeera

Maybe at a later stage. But for now we only added the Oculus Rift.

I do admit using you hands to touch the models would be a great feature.
But there are also other ways, like the Leap Motion or the Kinect (or even webcam capture) to do this.


Sat Apr 05, 2014 11:15 am
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Of course they are, and there will be even more in near future. But from what i have tried Razer Hydra seems best to me. Especially because it is really precise. If you may add it later, i will be more than happy.

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Wed Apr 09, 2014 7:46 pm
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The kinect v2 is ready for the start

http://www.zdnet.com/microsoft-kinect-f ... 000030266/


Sat Jun 07, 2014 3:55 pm
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Hi there! I have paid and ordered the Oculus DK1.
On my livingroom table there's even a Leap Motion.
Why computer in living room? 135" Stereo3D image HTPC 8-)

Ok, so. To the point. I am currently coding in Visual Studio
to map forward-backward leap motion to mouse Y.

There is a "competing" software that is really bad but
has nice penetrating action and needs that Y axis.

Ok, so To. The. Point. I want to control the action with my family jewels.
Don't mind being on the job in thin air.

There you have it. :)


Wed Jun 18, 2014 10:46 pm
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@meem Exactly and precisely like that! Great clip! :D
I have btw almost finished coding C++ to control the
mouse Y axis with Leap so I am going to test the
concept (conception? ;) ) with that "competing" software
although XSP blows it outta the water bigtime.

Today is Midsummer's Eve in Sweden and I am not
going to get drunk although it is a swedish custom
to proceed as such. No. I am just going to be perverted.
All swedes are. Especially if they have Finnish descent too as myself :D


Thu Jun 19, 2014 9:58 pm
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So here it is the gloves controll system

https://www.kickstarter.com/projects/co ... nav_search

Support 7 days to go, Who will Support ?


Sat Jun 28, 2014 12:17 am
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A 4K Version of Oculus Rift is on the way Maybe 2015 ?!

http://www.tomshardware.com/news/oculus ... 24736.html

I hope the Future XSP bring 4K resolution too


Mon Aug 25, 2014 6:27 pm
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i would like the buttons to be re-mappable. as of now i remapped them using Xpadder so i can use an xbox controller. but i still need the mouse for some things. the joysticks can be tricky. I'm not a huge fan of the button layout as is. But xpadder has kind of solved that for me.


Tue Aug 26, 2014 7:34 pm
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finally we have a opponent to the oculus rift by facebook

at kickstarter 30 day to go

https://www.kickstarter.com/projects/20 ... reality-he


Wed Sep 17, 2014 11:34 pm
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Does not look like something special, DK2 is already old and im sure the CV1 will be a lot better.
Competition is good though : )


Thu Sep 18, 2014 1:00 pm
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