Hey there!
Ok, so I finished the main Tentacle story last night (The part that is finished anyway...damn....such a cliffhanger! I hope it won't take another year to finish that and update the old stories

)....
Anyway...decided to start poking around in the files. I found what I think is the .obj files for the various characters/items in game, etc....But I've run into a snag...
Now, maybe I'm not supposed to be able to open them yet, maybe they aren't the right format or aren't ready to be modded...I guess if that's the answer, let me know and I'll have to wait patiently (though I really hope it's not...)
In any case, every time I try to open one of the .obj files in Maya 2009, I get an error that basically says there is a problem with the file and it can't be read. The exact error is:
Code:
// Error: line 0: Your OBJ file contains a line which is too long to be parsed. Please edit your obj file. //
// Error: Error reading file. //
Now, I did a little research and came up with two things:
1. That it might be possible to open the .obj file in a text editor and fix that. But I came up against another problem. These .obj files read as garbled text in any text editor. It could be something wrong with the encoding...
2. Some .obj files saved on Macs have inappropriate carriage returns at the end of lines, which makes Maya think it's all one file and throw an error...if this is the case I hope there is a solution because that means that I'll never be able to open and edit a model file for the game, since I'm running on Windows...
Hope someone can give me some feedback on this....