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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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What kind of gym is she running?
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x1.jpg [ 146.5 KiB | Viewed 17451 times ]
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Fri Aug 08, 2014 2:18 am |
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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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TheMohawkNinja wrote: Can I have the program and/or the script to use and learn from? Somewhat difficult to explain. Maybe we all ask nicely and xpadmin will help us with pack files so everyone can have more fun. I can dream, yes? 
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Fri Aug 08, 2014 2:23 am |
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TheMohawkNinja
Rank 16
Joined: Thu Feb 13, 2014 3:54 pm Posts: 379 Location: United States
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modderman wrote: TheMohawkNinja wrote: Can I have the program and/or the script to use and learn from? Somewhat difficult to explain. Maybe we all ask nicely and xpadmin will help us with pack files so everyone can have more fun. I can dream, yes?  I'm always willing to learn  It sure would be nice if xpadmin would give us a nice little unpacking program for the game before the modding update comes out, hint-hint-nudge-nudge.
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Fri Aug 08, 2014 2:59 am |
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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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TheMohawkNinja wrote: It sure would be nice if xpadmin would give us a nice little unpacking program for the game before the modding update comes out, hint-hint-nudge-nudge. Could settle for format spec inc. how to decrypt. If it landed in my inbox I would not complain.
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Fri Aug 08, 2014 4:08 am |
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Pickled Cow
Rank 17
Joined: Wed Apr 17, 2013 10:59 am Posts: 509 Location: Cursed Pickle Jar
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Do you have the ability to edit object shapes along with their collision fields? Because I made a suggestion about the block that Sam's hands are chained to.
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Fri Aug 08, 2014 5:42 am |
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Munky
Rank 15
Joined: Tue Dec 03, 2013 9:29 pm Posts: 212
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modderman wrote: What kind of gym is she running? The best one ever by the looks of things. 
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Fri Aug 08, 2014 1:35 pm |
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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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Pickled Cow wrote: Do you have the ability to edit object shapes along with their collision fields? Sorry, admin told me the model are custom format and I'm not familiar with model formats so likely have to wait for a tool.
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Fri Aug 08, 2014 4:48 pm |
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tomahawk308
Rank 18
Joined: Sun Jun 22, 2014 3:46 pm Posts: 1094
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modderman wrote: TheMohawkNinja wrote: Can I have the program and/or the script to use and learn from? Somewhat difficult to explain. Maybe we all ask nicely and xpadmin will help us with pack files so everyone can have more fun. I can dream, yes?  I dont even heard that a modder ask the developer whether he can mod the game. Im pretty sure you are one of the first
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Fri Aug 08, 2014 11:36 pm |
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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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Figuring out the obj files some. It's pain to hand edit the matrices to scale/move/rotate shapes of models so they work for toys. I'm not sure what all the matrices do, so some guessing.
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x2.jpg [ 107.28 KiB | Viewed 17218 times ]
x1.jpg [ 123.2 KiB | Viewed 17218 times ]
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Sun Aug 10, 2014 7:12 pm |
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modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
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Squished water bottle work okay.
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x4.jpg [ 111.08 KiB | Viewed 17216 times ]
x3.jpg [ 123.86 KiB | Viewed 17216 times ]
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Sun Aug 10, 2014 7:48 pm |
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