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demov12
Rank 1
Joined: Wed Dec 04, 2013 5:56 pm Posts: 2
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Have you implemented the oculus Rift support into the game yet? This is the feature i personally have my eye one.
I don't even use my oculus rift for gaming anymore only porn lol I've acquired the best POV sex scenes all over the internet and perfected the settings in VR player to simulate real sex.
Im pretty proud of myself. I think i maybe the first person in the world to have an extensive collection of POV porn perfect for the rift xD But i know that its gonna be nothing like what you can do with this game.
Have you added oculus support yet and do you plan to add it to Version 2.2?
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Fri Jan 17, 2014 10:34 am |
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KotLPL
Rank 14
Joined: Wed Aug 21, 2013 12:34 pm Posts: 133
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It is working for the oculus rift in the next version. There is already a video xmoon recorded that you can play back on your rift to give you an idea. viewtopic.php?f=2&t=762
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Fri Jan 17, 2014 5:20 pm |
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aterrizando
Rank 15
Joined: Sun Mar 31, 2013 12:26 am Posts: 232
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Things are somewhat slow lately. Anything new about 2.2?
I understand that you are working hard, but I am curious.
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Sat Jan 25, 2014 11:03 pm |
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xpadmin
Site Admin
Joined: Thu Feb 07, 2013 11:16 am Posts: 1931
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Yes I understand the waiting is somewhat hard.
The amount of features we are building is more work than anticipated. So that is why it is taking longer than expected.
For example I have been busy building zipper for cloth (took 3 days). It looks very nice but all these details take up time.
So we are working hard. I post new info soon.
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Sun Jan 26, 2014 11:21 am |
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b00marrows
Rank 12
Joined: Tue Dec 31, 2013 1:46 am Posts: 85
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Not to judge, but I prefer multiple smaller updates. Not only dose it keep people entertained but also allows them to "bug test" for you minimising bugs before the next update therefore stabilising the game ready for more updates.
It also keeps the homepage lively (no update/messages/ANYTHING since November last year? not a very welcoming message...) Taking a long time to update/adding a huge chunk of content at a time not only allows for bugs to build up that can result in even more work BUT can also ultimately loose customers in the waiting time.
I'm not saying update every day but weekly or fortnightly would work best.. or even monthly, but a month is a long time.
Now i'm not saying you NEED to change anything, but this approach would not only be more friendly to customers but helpful/beneficial to you.
_________________ We understand, RIP.
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Sun Jan 26, 2014 2:56 pm |
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weipai
Rank 14
Joined: Sat Mar 30, 2013 8:43 pm Posts: 164
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I would like to know the exact number of people working on this game, is it just you and three other guys? anyways, thanks for the update. This new game update seems to be the only good thing that is coming out soon, the new Illusion game seems to be more of the same old crap they've been putting out lately.
_________________
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Sun Jan 26, 2014 10:14 pm |
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osiosiosi
Rank 2
Joined: Mon Oct 14, 2013 1:19 pm Posts: 5
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I love the Cat avatar ... btw ... I really would love to play a new version. Have to say that the comunication here is much better then with the trhixxx people. There you wait ... and wait ... and nobody tells you anything. Anyways ... if i had to guess how many people are involved in this project, i would assume that the correct number is 1. Its a real good thing that the admin supports us withe news and stuff ... but it has been quite a while since the last update. On the one hand i realy enjoy to see a quality project growing, on the other one... it takes too much time  The new illusion game looks promissing. Playing the demo i remembered the good old rapelay and Biko times 
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Mon Jan 27, 2014 8:07 pm |
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TSDAMN
Rank 8
Joined: Sat Jun 08, 2013 2:53 pm Posts: 38
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Even though communication with players is already really good, some kind of developer blog would be nice. Perhaps just an announcement thread that youll post something, ideally weekly.
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Tue Jan 28, 2014 6:35 am |
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Gamesman
Rank 14
Joined: Thu Sep 12, 2013 6:14 pm Posts: 143
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xpadmin wrote: Yes I understand the waiting is somewhat hard.
The amount of features we are building is more work than anticipated. So that is why it is taking longer than expected.
For example I have been busy building zipper for cloth (took 3 days). It looks very nice but all these details take up time.
So we are working hard. I post new info soon. I can't wait to play with their zippers! 
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Tue Jan 28, 2014 6:17 pm |
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richcs
Rank 3
Joined: Sat Jan 25, 2014 7:09 pm Posts: 6
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Could you give us an estimated release time from now? or like an estimated percentage of completion of the next patch? (I don't mean to put pressure but it's nice to have an Idea of when new content comes up.)
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Tue Jan 28, 2014 7:31 pm |
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