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 (Easter Event) Sombionic v0.3 – Sex Combat 'n Monsters! (3D) 
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PATREON| SUBSCRIBESTAR| STEAM (Wishlist) | GAME TRAILER

SEX COMBAT.
Shoot monsters and have sex with them during combat! In Sombionic you play as a female scientist fighting monsters and genetically engineered humans, harvesting their rare genes and organs for your own inventory. Once pristine habitats are now overrun by genetically enhanced species, their presence transforming these landscapes into biopunk arenas of rivalry.

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ADVANCED TREE-BASED SEX SYSTEM. (Media below has NSFW variant in-game)
The animation system allows you to dive deeply within the tree structure and select animations based on parent nodes. Additionally, users can alter camera perspectives, explore various angles, execute abilities, engage in mini-games, and compete against AI opponents to score points.

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LOOT AND EQUIP ORGANS.
Harvest a biomechanical heart, a mutated brain and synthetic lungs among various other organs to enhance your stats. Your body serves as your inventory.

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CHARACTER CREATOR.
Personalize your DNA by customizing colors, body shape, tattoos, skin markings, makeup and hair to create a unique appearance.

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MONSTERS & BOSSES.
Once pristine habitats are now overrun by genetically enhanced species, their presence transforming these landscapes into biopunk arenas of rivalry.


GAME MODES.

●Campaign
●Roleplay
●Boss War
●Erotic Gallery

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PLAY EARLY ACCESS NOW

Patreon – https://www.patreon.com/Sombionic
Subscribestar - https://subscribestar.adult/Sombionic

WISHLIST ON STEAM FOR FREE BETA (LIMITED SPOTS)

Steam (Wishlist)

MY SOCIALS

Twitter/X
Discord
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I’ll be active on the forum daily and I’m looking forward to your feedback and suggestions! Do you have any ideas about Biopunk enemies you’d like to see In the game? What sex animations you’d like me to include during combat? Are there any organs you want me to add in the game and what stats they could influence (currently added are: heart - max hp, lungs - speed, brain - fire rate)

Comment below any Biopunk abilities you’d like to see in the game for the main character or enemies or just anything else!


Thanks for reading my post ♥

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_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Last edited by chindi on Tue Apr 29, 2025 1:50 pm, edited 6 times in total.



Tue Jun 04, 2024 7:42 pm
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Welcome to v0.2 of Sombionic! Many new things were added including user requested features, read below!

DOWNLOAD: PATREON| SUBSCRIBESTAR

Don't forget to Wishlist the game on Steam!

Highlights:
• New H-Scene
• Enemies can romance you during combat
• Customize your character’s equipment – equip and unequip individual items: hair, glasses, gloves etc etc.. [read more about in the Steam's community hub]
• New Character type – Mutant.
• New Character type – Slime.
• Navigation System – Compass Points of Interest.

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And much more…

Week 1:

• Skippable prologue (while playing it and from the menu).
• Checkpoints are now working correctly.
• Hold ‘E’ is converted to just Press ‘E’ in most of the cases, where it’s still hold, you will see a UI popup letting you know you should hold.
• The shooting range tutorial has only 1 task, which is a combination of the static & dynamic targets.
• The shooting targets count for the tutorial is reduced from 30 to 10 (but its repeatable if you wish).
• Enemy difficulty is toned down during the first level.
• If you break the collision in the cave level you won't fall down, but be teleported inside the cave again.
• Saving your progress after the level has been completed is fully working.
• Fixed full screen and windowed mode not switching.
• Small localization errors were fixed.
• Fixed small bugs in the UI.

Week 2 + 3:

• A new AI that stays in place and attacks – it will be used for tentacles and tanky characters that are optional to kill, but drop a decent loot.
• A new AI with low health, low movement speed, and a small target detection radius – Oh, am I making this guy weak on purpose? Exactly! This will be used as a pretty much lvl 1 creep that you can easily kill to heal yourself and it won’t be required to be eliminated in order to progress the level. I thought this could be much better than just spawning a lot of health packs you can freely pick.
• Added a default inventory when you first start the game – Melany’s Pigtails + Lab Girl’s outfit + M4 Rifle (+ A UI Update) – This will prepare it for v0.3 when you will be able to customize each individual item from your inventory and take it off.
• Pressing the “I” key opens the inventory rather than pressing ESC and then opening it manually.
• Updated the controller’s physics to be more consistent – should solve some going through walls issues while dashing.
• Changes to the romance scenes ability UI.

Week 4:

• Enemies can drop items that heal you upon interaction.
• Limit the amount of enemies and enemies of the same type that can attack you concurrently.
• Default crosshair, which is always visible even if you don’t aim with a gun. You can turn it off from the game settings, if you don’t want to see it.
• The player camera was moved to the right to give you a better view and going from non-ADS to ADS mode easier.
• Changes to lvl 1 in the Campaign's combat during quest 'Find the Lead' - added health pickups, decreased the amount of enemies on wave 3 and spawned more lower health creeps that drop health pickups when killed.

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Last edited by chindi on Fri Jan 10, 2025 9:25 pm, edited 2 times in total.



Fri Jun 14, 2024 5:21 pm
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Hi guys!

Play this build while getting ready for the Christmas event, complete with festive cosmetics dropping later this month!

Play now on Patreon or Subscribestar

Wishlist the game on Steam to secure your spot in the free beta when it launches—spaces will be limited!

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PATCH NOTES


Highlights:


    •Character Creator: Big breasts, Small breasts, Big butt, Wide hips, Big arms, Thin eyebrows, Long nails, Stomach bulges.

    •New H-Animation.

    •Emote System: Express yourself during gameplay with a variety of emotes, from yoga poses to dances and more.

    •Tentacle Enemy: Introducing the first trap enemy type. The Tentacle lies hidden until you get too close, then it strikes swiftly before retreating back into hiding.

    •Stun Enemies: When you shoot enemies, they glow, play a unique stun animation, and enter a hit state loop, enhancing the gunplay experience and making combat more dynamic.

    •Skin wetness.

    •New organs.

And more…

    •Photo System: This allows you to control the camera's rotation and movement, giving you the ability to closely view the animations while the player controller is active. The feature is used for the Emote System.

    •New effects: Enhanced the gunplay experience with the following effects:

    -Tracer: A yellow line that appears with each shot.

    -Impact Effect: A small yellow explosion upon bullet impact. For organic targets, like enemies, this mixes with blood, while shots that hit non-organic surfaces show a standard effect.

    -Bullet Holes: I've refined the effect for bullet impacts on non-organic surfaces for added realism.

    •Smart parasite target detection: Your parasite ability will now target enemies in front of it at first and if none are found after 1 second, it will increase it’s sensors to 360 degrees, therefore targeting enemies behind it. In prior builds, you might have noticed that sometimes the parasite will start chasing targets behind you when you want to throw it on those in the front.

    •Boss War Cinematic: Short into cinematic with a few dialogue lines to explain to you what to do during the boss war game mode when you enter it for a first time (could also be seen on the image above).

    •Maw: In the Boss War game mode, the Maw creature now has its own model and animations that activate during feeding.

    •Hair Physics

    •Organ upgrade – Brain: The brain organ will increase your weapon’s damage, from 24 to:

    -Tier 1(Common) – 36 damage

    -Tier 2 (Rare) – 48 damage

    -Tier 3 (Legendary) – 72 Damage

    •New organ – Adrenal Gland: This organ will take the task of the brain prior to this update – making your gun shoot bullets faster, but also it will stun enemies, based on the tier of that organ. The adrenal glands, located on top of each kidney, play a key role in regulating the production and release of adrenaline.

    •Stunning enemies: Added a “light hit state” for enemies, triggering a brief hit animation when struck. During this state, enemies will temporarily stop moving or attacking. These hit animations can be chained multiple times before a cooldown kicks in. The more “Adrenal Gland” items you carry in your inventory, the higher the chance of triggering the stun effect. Additionally, the cooldown between chains will shorten, allowing more consecutive hits to land before the enemy can recover.

    •Inventory Restrictions: Added a system to limit the number of specific items that can be added to the inventory. For example, the torso allows equipping a maximum of two adrenal glands to prevent the player from becoming too overpowered. At the moment, this is the only organ with such a restriction.

    •Improved UI for when you hover over organs: Now it can show pretty long descriptions now and soon the item stats will be visible as well.

    •Better & more optimized enemy spawner: During the Boss War, where waves of enemies are spawned and after awhile it got a bit complex, so I had to rewrite some parts of that system and now it gives me more flexibility to start and stop waves as well as kill all the enemies of the current wave.

    •Item Descriptions: Added missing item descriptions for hair, shirt, shorts, boots, and glasses.

    •The character customization system has been integrated with the NPC customization system, allowing for shared use and the ability to customize every material property, including color, wetness, metallic effect, and more.

    •Audio issues fixed: When you start the first level of the campaign, you can hear a loud noise of enemies spawning, this has been fixed.

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Sat Dec 14, 2024 5:49 pm
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Hey everyone!

The outfit you see is now available to claim in the store when you download the game. It’s only here for 10 days and once you get it, it’s yours forever! It won’t return until next Christmas, so don’t miss out!

Downloads:

Patreon or Subscribestar

Wishlist the game on Steam to access the free beta once released - spots are limited.

Patch notes:

•Limited time Christmas outfit.
•Preview outfits in the store.
•Cinematic tutorial on how the animation game mechanics work in the first level.
•Adjust the AI's damage output dynamically during gameplay.
•Equipment inventory update (UI and functionality).

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Fri Jan 10, 2025 9:18 pm
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Hey guys,


Check out the video for a quick overview of the latest features in this build of Sombionic. This update includes optional kinks requested by players, such as pregnancy and X-ray after climax, with plans to expand them to all scenes in the future. More optional Biopunk and monster-related fetishes will also be added over time.


Downloads:

Patreon or Subscribestar

Wishlist the game on Steam to access the free beta once released - spots are limited.

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✨Highlights:

•Pregnancy (Optional)
•X-Ray (Optional, currently during pregnancy)
•Solo animation scenes support
•Melany masturbation scene – 8 animations + NSFW dialogues
•Climax system
•Companions


The Repetitive Pregnancy System (Parasitic) allows your character to generate ova and undergo fertilization, leading to fetus development with visual changes. The womb has a capacity of 18, with each fetus taking up a varying amount of space. Once mature, fetuses can be spawned as temporary allies. The seed remains viable for a few minutes, and a tonic or special location can clear the system. This feature is optional and does not affect progression.

And more....

•NSFW animation UI update + added Kinks
•Customization - You can customize skin color with a color picker instead of just presets, so it will be similar to eyes / clothes customization.
•Loot - Introduced different types of loot that can spawn across the map. Some loot can only be collected once, while others can be looted multiple times when replaying the same slot.
•FPS Cap – cap the FPS to 30, 60, 120, 144, 160, 165, 240, 360.
•Universal inventory system - at checkpoint your inventory gets saved and it will be the same as the one you see in the menu. You can also load your inventory at any checkpoint.
•Cinematic - tutorial on how the animation game mechanics work in the first level.
•Notifications - I’ve finally made a system to display notifications for a limited time at different parts of the screen. The systems above show notifications, which you can turn on / off from the settings.
•Settings - Saving your settings will display “You have unsaved changes” message.
•Engine update - This is a preparation for a bigger update, finally on the latest version of this one, which allowed me to update navigation and audio systems for better features and performance.
•Checkpoints - Added more checkpoints, so you don't have to restart the level if you die.
•Audio & Navigation systems updated for better performance and my ease of use.
+many more bugfixes, smaller features and systems to make the game feel more polished

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Fri Mar 21, 2025 5:19 pm
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The Easter Event will give you the Easter BNY-1 skin, and you can customize its colors and other material properties! Once you grab it from the in-game store (completely free), it’s yours forever!

This event returns once a year around Easter, so don’t miss it!


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In-Game:


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Play now on: Patreon or Subscribestar
Wishlist on Steam to secure a spot in the free beta later this year! Limited slots available, and wishlisting ensures you get notified.

Highlights:

•Easter Bunny outfit
•3D plaps during animation
•New organ: Liver
•Item stats and detailed descriptions

•3D Echo System: A new "Echoes" system has been introduced to enhance the visual feedback of in-game animations. When characters perform actions that produce sound such as impacts, explosions, or footsteps - corresponding onomatopoeic text like "PLAPS" or "BOOM" is now displayed in 3D space.


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•New organ: Liver: A new organ - the Liver has been introduced. When health drops to critical (currently at 15 HP), the Liver has a chance to trigger an instant regeneration effect based on its tier:

•Tier 2 – Strain Liver Restores 60% of maximum health

Chance: 100% Cooldown: 15 seconds

•Tier 3 – Non-Human Primate 44: Restores 100% of maximum health

Chance: 100% Cooldown: 10 seconds

This organ provides a powerful reactive boost, giving players a second wind when facing near-death situations.

•Item stats: A long-requested feature has now been implemented. Item attributes are now displayed directly when hovering over them. Players can view precise statistics such as numerical values, descriptive text, or other effects in a clear and consistent manner. The system has been built with full localization support. Previously, items like the Heart would only show vague descriptions such as "Gives a moderate boost to max HP," requiring players to estimate the actual benefit. This update eliminates the need for guesswork by showing exact values. Items with more complex effects, such as the Lungs or Adrenal Gland, now provide significantly clearer information about their impact.

•Icons for empty equipment: When no items are equipped, all the equipment slot icons are visible (but grayed out), so that it is easy to identify which item belongs to each equipment slot.

Transparency Customization: You can now adjust the transparency of select items such as the bunny suit, scientist top, and glasses. This feature is limited to specific items and won’t apply universally.

•Inventory backward compatibility: The inventory system now supports loading older saves, allowing for retroactive customization updates to previously existing items if needed.

•Shops improvements: More items added in the Store under Organs section and added support for unlimited items in the shop.

•Supporter notifications: After placing the required text file in the game's data folder to unlock tier rewards - Genehunter, Bioweapon, and Immunity - a confirmation popup will appear before the splash screen. This message will confirm that the rewards have been successfully unlocked and provide instructions on how to claim them in-game.

•Supporter rewards: More organ rewards added for tiers: Genehunter, Bioweapon and Immunity

•Unity 2022 update progress: A new branch of the project has been created to fix all bugs related to the the unity 2022 upgrade and finally it’s been closed meaning all issues are fixed and the main project is ready for an update in the near future.

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Tue Apr 29, 2025 4:27 pm
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