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 (❄️EVENT) Sombionic v0.3 – Sex Combat 'n Monsters! (3D) 
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PATREON| SUBSCRIBESTAR| STEAM (Wishlist) | GAME TRAILER

SEX COMBAT.
Shoot monsters and have sex with them during combat! In Sombionic you play as a female scientist fighting monsters and genetically engineered humans, harvesting their rare genes and organs for your own inventory. Once pristine habitats are now overrun by genetically enhanced species, their presence transforming these landscapes into biopunk arenas of rivalry.

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ADVANCED TREE-BASED SEX SYSTEM. (Media below has NSFW variant in-game)
The animation system allows you to dive deeply within the tree structure and select animations based on parent nodes. Additionally, users can alter camera perspectives, explore various angles, execute abilities, engage in mini-games, and compete against AI opponents to score points.

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LOOT AND EQUIP ORGANS.
Harvest a biomechanical heart, a mutated brain and synthetic lungs among various other organs to enhance your stats. Your body serves as your inventory.

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CHARACTER CREATOR.
Personalize your DNA by customizing colors, body shape, tattoos, skin markings, makeup and hair to create a unique appearance.

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MONSTERS & BOSSES.
Once pristine habitats are now overrun by genetically enhanced species, their presence transforming these landscapes into biopunk arenas of rivalry.


GAME MODES.

●Campaign
●Roleplay
●Boss War
●Erotic Gallery

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PLAY EARLY ACCESS NOW

Patreon – https://www.patreon.com/Sombionic
Subscribestar - https://subscribestar.adult/Sombionic

WISHLIST ON STEAM FOR FREE BETA (LIMITED SPOTS)

Steam (Wishlist)

MY SOCIALS

Twitter/X
Discord
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I’ll be active on the forum daily and I’m looking forward to your feedback and suggestions! Do you have any ideas about Biopunk enemies you’d like to see In the game? What sex animations you’d like me to include during combat? Are there any organs you want me to add in the game and what stats they could influence (currently added are: heart - max hp, lungs - speed, brain - fire rate)

Comment below any Biopunk abilities you’d like to see in the game for the main character or enemies or just anything else!


Thanks for reading my post ♥

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_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Last edited by chindi on Fri Jan 10, 2025 9:19 pm, edited 4 times in total.



Tue Jun 04, 2024 7:42 pm
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Welcome to v0.2 of Sombionic! Many new things were added including user requested features, read below!

DOWNLOAD: PATREON| SUBSCRIBESTAR

Don't forget to Wishlist the game on Steam!

Highlights:
• New H-Scene
• Enemies can romance you during combat
• Customize your character’s equipment – equip and unequip individual items: hair, glasses, gloves etc etc.. [read more about in the Steam's community hub]
• New Character type – Mutant.
• New Character type – Slime.
• Navigation System – Compass Points of Interest.

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And much more…

Week 1:

• Skippable prologue (while playing it and from the menu).
• Checkpoints are now working correctly.
• Hold ‘E’ is converted to just Press ‘E’ in most of the cases, where it’s still hold, you will see a UI popup letting you know you should hold.
• The shooting range tutorial has only 1 task, which is a combination of the static & dynamic targets.
• The shooting targets count for the tutorial is reduced from 30 to 10 (but its repeatable if you wish).
• Enemy difficulty is toned down during the first level.
• If you break the collision in the cave level you won't fall down, but be teleported inside the cave again.
• Saving your progress after the level has been completed is fully working.
• Fixed full screen and windowed mode not switching.
• Small localization errors were fixed.
• Fixed small bugs in the UI.

Week 2 + 3:

• A new AI that stays in place and attacks – it will be used for tentacles and tanky characters that are optional to kill, but drop a decent loot.
• A new AI with low health, low movement speed, and a small target detection radius – Oh, am I making this guy weak on purpose? Exactly! This will be used as a pretty much lvl 1 creep that you can easily kill to heal yourself and it won’t be required to be eliminated in order to progress the level. I thought this could be much better than just spawning a lot of health packs you can freely pick.
• Added a default inventory when you first start the game – Melany’s Pigtails + Lab Girl’s outfit + M4 Rifle (+ A UI Update) – This will prepare it for v0.3 when you will be able to customize each individual item from your inventory and take it off.
• Pressing the “I” key opens the inventory rather than pressing ESC and then opening it manually.
• Updated the controller’s physics to be more consistent – should solve some going through walls issues while dashing.
• Changes to the romance scenes ability UI.

Week 4:

• Enemies can drop items that heal you upon interaction.
• Limit the amount of enemies and enemies of the same type that can attack you concurrently.
• Default crosshair, which is always visible even if you don’t aim with a gun. You can turn it off from the game settings, if you don’t want to see it.
• The player camera was moved to the right to give you a better view and going from non-ADS to ADS mode easier.
• Changes to lvl 1 in the Campaign's combat during quest 'Find the Lead' - added health pickups, decreased the amount of enemies on wave 3 and spawned more lower health creeps that drop health pickups when killed.

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Last edited by chindi on Fri Jan 10, 2025 9:25 pm, edited 2 times in total.



Fri Jun 14, 2024 5:21 pm
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Hi guys!

Play this build while getting ready for the Christmas event, complete with festive cosmetics dropping later this month!

Play now on Patreon or Subscribestar

Wishlist the game on Steam to secure your spot in the free beta when it launches—spaces will be limited!

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PATCH NOTES


Highlights:


    •Character Creator: Big breasts, Small breasts, Big butt, Wide hips, Big arms, Thin eyebrows, Long nails, Stomach bulges.

    •New H-Animation.

    •Emote System: Express yourself during gameplay with a variety of emotes, from yoga poses to dances and more.

    •Tentacle Enemy: Introducing the first trap enemy type. The Tentacle lies hidden until you get too close, then it strikes swiftly before retreating back into hiding.

    •Stun Enemies: When you shoot enemies, they glow, play a unique stun animation, and enter a hit state loop, enhancing the gunplay experience and making combat more dynamic.

    •Skin wetness.

    •New organs.

And more…

    •Photo System: This allows you to control the camera's rotation and movement, giving you the ability to closely view the animations while the player controller is active. The feature is used for the Emote System.

    •New effects: Enhanced the gunplay experience with the following effects:

    -Tracer: A yellow line that appears with each shot.

    -Impact Effect: A small yellow explosion upon bullet impact. For organic targets, like enemies, this mixes with blood, while shots that hit non-organic surfaces show a standard effect.

    -Bullet Holes: I've refined the effect for bullet impacts on non-organic surfaces for added realism.

    •Smart parasite target detection: Your parasite ability will now target enemies in front of it at first and if none are found after 1 second, it will increase it’s sensors to 360 degrees, therefore targeting enemies behind it. In prior builds, you might have noticed that sometimes the parasite will start chasing targets behind you when you want to throw it on those in the front.

    •Boss War Cinematic: Short into cinematic with a few dialogue lines to explain to you what to do during the boss war game mode when you enter it for a first time (could also be seen on the image above).

    •Maw: In the Boss War game mode, the Maw creature now has its own model and animations that activate during feeding.

    •Hair Physics

    •Organ upgrade – Brain: The brain organ will increase your weapon’s damage, from 24 to:

    -Tier 1(Common) – 36 damage

    -Tier 2 (Rare) – 48 damage

    -Tier 3 (Legendary) – 72 Damage

    •New organ – Adrenal Gland: This organ will take the task of the brain prior to this update – making your gun shoot bullets faster, but also it will stun enemies, based on the tier of that organ. The adrenal glands, located on top of each kidney, play a key role in regulating the production and release of adrenaline.

    •Stunning enemies: Added a “light hit state” for enemies, triggering a brief hit animation when struck. During this state, enemies will temporarily stop moving or attacking. These hit animations can be chained multiple times before a cooldown kicks in. The more “Adrenal Gland” items you carry in your inventory, the higher the chance of triggering the stun effect. Additionally, the cooldown between chains will shorten, allowing more consecutive hits to land before the enemy can recover.

    •Inventory Restrictions: Added a system to limit the number of specific items that can be added to the inventory. For example, the torso allows equipping a maximum of two adrenal glands to prevent the player from becoming too overpowered. At the moment, this is the only organ with such a restriction.

    •Improved UI for when you hover over organs: Now it can show pretty long descriptions now and soon the item stats will be visible as well.

    •Better & more optimized enemy spawner: During the Boss War, where waves of enemies are spawned and after awhile it got a bit complex, so I had to rewrite some parts of that system and now it gives me more flexibility to start and stop waves as well as kill all the enemies of the current wave.

    •Item Descriptions: Added missing item descriptions for hair, shirt, shorts, boots, and glasses.

    •The character customization system has been integrated with the NPC customization system, allowing for shared use and the ability to customize every material property, including color, wetness, metallic effect, and more.

    •Audio issues fixed: When you start the first level of the campaign, you can hear a loud noise of enemies spawning, this has been fixed.

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Sat Dec 14, 2024 5:49 pm
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Hey everyone!

The outfit you see is now available to claim in the store when you download the game. It’s only here for 10 days and once you get it, it’s yours forever! It won’t return until next Christmas, so don’t miss out!

Downloads:

Patreon or Subscribestar

Wishlist the game on Steam to access the free beta once released - spots are limited.

Patch notes:

•Limited time Christmas outfit.
•Preview outfits in the store.
•Cinematic tutorial on how the animation game mechanics work in the first level.
•Adjust the AI's damage output dynamically during gameplay.
•Equipment inventory update (UI and functionality).

_________________
Wishlist Sombionic on Steam to play the FREE Beta when available (Limited Spots)!


Fri Jan 10, 2025 9:18 pm
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