virror wrote:
How much will be be able to do with scripts with version 3.0?
Will we be limited to changing character responses and stuff around that? Simple actions like turning on/off a light? Doing animations? Making interfaces like a store?
Just curious what you are planning for this realease and the in the future : )
Turning on and off a light?Haven't seen any definitive proof of that specifically, but it seems like a simple enough command.
Doing animations?Well, there are
blowjob scripts, that combine many minor movements that can be like animation, but as for making a custom animation for scratch, that would probably be too complex for the team to code into the custom scripting language. That being said, since custom objects made with Blender/Maya/etc, can be imported into XSP, custom animations might be importable as well.
Making interfaces like a store?Haven't seen any definitive proof of this either. On a more general note, I would like to know if controls (message boxes, buttons, etc) will be able to be added.
Here is a quote from xpadmin from a while back when I asked him a few questions about modding (the dashed sentences were my questions):
xpadmin wrote:
-How will someone go about scripting? Will there be a "go to scripter" button in the menu? Will it be a separate application, or are we just going to have to write it in notepad and save it to a specific folder?
You can use any text editor to create/edit the script.
I will post manuals on the forum, on how to create simple scripts, and also how to do more advanced features.
You can create a simple test scene and work from there.
- Going off of the first question, when we are scripting, will it be sort of like actual programming whereby there is a textbox to code, a compiler to make sure there aren't any syntax errors, and a button to run the program? Will there be more than that, less, or something totally different?
You will have feedback on errors. They can be runtime or compile errors. A good approach will be to use a standard script and change that.
- Will we be able to import our own sounds, textures, etc?
Yes, definitely.
- Will we be able to put any character in any location? (i.e. put Samantha in the pool, or Latisha in the fitness center)
Yes
There was another set of questions that he answered, but I don't feel like browsing though all 170 posts of mine to find it.