Well you don't set the poses there, as it probably will be overwritten by the "run states" - ("/yourpack/init/stories/storyname/objects/ttmature/brain/code/run/run0_state.dat")
Unless you make a empty run state, then the poses should work, I guess.
I don't have a list of poses. But in the run states, you could see some examples of how things are done.
Something like:
Code:
SetCommand(BACKWARD0L); //Motion located in folder - ("/yourpack/scenes/capture/ttmature/")
Code:
loc.state.pose_type = STAND;
loc.state.pose_id = 0;
loc.state.speed = 2;
loc.state.waypoint = loc.cs.waypoint;
loc.state.exact = 0;
SetPose(loc.state);
Code:
loc.hs.state = LOOKUP;
loc.hs.dur = 1.0;
loc.hs.scale = 5.0;
loc.hs.speed = 5.0;
SetHeadState(loc.hs);
Also take a look in the file: - ("/yourpack/init/std/base/lib/defines.dat")
It's also pretty new to me. But I'll see if I can include some better examples, when I'm finished with the tutorial.