Author |
Message |
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
i never considered unity because originally i wasn't even considering making 3d games. i started with 3d graphics as a hobby when i was sitting behind my computer at work and had nothing better to do. i started with 3d modeling tool to edit obj files, build upon it and added new functionality and ended up with 3d engine. only than was i deciding what to do with it. last game - you mean brothel master 3d? it may be on some third party servers, such as here: http://svscomics.org/download/350681/brothel-master-3d-simulator-from-velesk. but it isn't very good game. i used it only for first tests of my engine and never completely debugged or balanced the game.
|
Sun Nov 13, 2016 8:54 pm |
|
|
modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
|
Rendering the maps into Unity. Attachment:
x1.jpg [ 103.24 KiB | Viewed 19962 times ]
Attachment:
x2.jpg [ 104.12 KiB | Viewed 19962 times ]
|
Tue Nov 15, 2016 9:17 am |
|
|
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
i use these for pathfinding. get start_room and end_room and from that compute through which doors actor must past. it is not a perfect system as i must pre-define these maps for each room by hand, so i cannot use it for computer generated maps, which i want to use in subsequent projects. so i must create something better.
|
Tue Nov 15, 2016 10:54 am |
|
|
modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
|
Have you look into dungeon generators? Tweak the parameters to make houses or whatever you want. Then use results to set up walls and navmesh?
|
Tue Nov 15, 2016 8:29 pm |
|
|
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
i was working on dungeon generator some time ago. generating the space itself is not much of a problem, i was able to generate quite nice dungeons, but computing navmesh is a different thing. in unity, you have a class for that, but in c# you have to code everything by yourself. but for this project and also next one, manually create navmeshes are enough, so i will cross that bridge when i get there
|
Tue Nov 15, 2016 8:55 pm |
|
|
modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
|
Just another day for naked Ivan. Attachment:
xx1.jpg [ 67.96 KiB | Viewed 19886 times ]
Attachment:
xx2.jpg [ 110.48 KiB | Viewed 19886 times ]
|
Wed Nov 16, 2016 5:07 am |
|
|
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
hey, making clothes for all the characters took quite a long of time, so please don't remove them
|
Wed Nov 16, 2016 2:44 pm |
|
|
modderman
Rank 14
Joined: Fri Jun 27, 2014 2:57 pm Posts: 169
|
Development goes good?
|
Sat Nov 26, 2016 12:25 am |
|
|
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
yeah, i was planning a new release this week, but i got busy at my main job, so the release is postponed to the next week. there will be 3 new characters, each with several new sex scenes and i'm still working on last 4 scenes + the testing. i have also decided to put a new game mechanic in place for this new version - possession. you will be able to take over a body of some woman for certain period of time and play as her. i'm not looking forward to the debugging of this new feature as it has a potential to be quite buggy and it may take some time . but hopefully, at the end of next week, the next release should be ready
|
Sat Nov 26, 2016 8:34 pm |
|
|
mvelesk
Rank 12
Joined: Thu Nov 10, 2016 12:27 pm Posts: 98
|
Hi, a new version of the game has been released with a lot of a new content. The game currently contains 61 unique sex scenes (each with mostly 3 stages - two unique sex positions and orgasm). These include 17 oral/handjob/footjob scenes, 21 fuck scenes, 13 anal scenes, 8 group sex scenes and 2 lesbian scenes. It is free to play and it can be downloaded on my homepage: http://mvelesk.blogspot.sk/some screenshots from this version: Attachment:
s06.JPG [ 64.3 KiB | Viewed 19593 times ]
Attachment:
s01.JPG [ 49.34 KiB | Viewed 19593 times ]
|
Thu Dec 01, 2016 10:30 am |
|
|
|