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 How to install 
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@xpadmin

I'm using Rift with touch controllers and 3 sensors.


Fri Feb 03, 2017 8:52 pm
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@ Grale

Are you using Rift through SteamVR?


Fri Feb 03, 2017 8:53 pm
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@xpadmin

Yes steam VR is running alongside Oculus home.

Using the HTC patch. Oculus patch never installed.


Fri Feb 03, 2017 8:57 pm
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@Grale

Ok thnx, I think I know what might be the cause of this, in next upload I will try to fix this.


Fri Feb 03, 2017 9:05 pm
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I see that you already released a support for HTC Vive (and that's great - THANK YOU!), but Oculus released "Oculus Touch" - do you plan to add support for Oculus Touch?


Mon Feb 27, 2017 8:45 am
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When i use my oculus rift DK2 I can only crouch when i look down, and when i look up again my character stands up and it is pretty annoying, someone know how to fix?


Wed Mar 01, 2017 3:09 am
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@racoon

Oculus touch can be used by installing Steam VR and XSP Htc Vive patch.


Sun Mar 05, 2017 12:25 pm
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@123man

That should not happen.
Please disable the automatic height setting in the VR menu.


Sun Mar 05, 2017 12:26 pm
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Using the HTC patch, and running through steam I am able to use the Oculus Rift, and the touch controllers, but I have no access to movement. Is there something I am missing here? I have tried assigning in the options menu, but the controllers are not recognized there (for assignment, they are on the screen).


Wed Mar 08, 2017 2:47 pm
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Whelp, after several tries I finally realized I needed to push down on the analog stick before choosing a direction to access the features in this mode...

Please consider adding actual Touch support. Having used both headsets/controllers the Touch controllers were the reason I went with Oculus. Etra buttons, better tracking ect.

While it is impressive as heck what you have accomplished with the VR interface for this game it is nigh on unplayable as movement is painful and button interactions are awkward using the Steam VR with Oculus Touch.

Even if only to the degree of a "Keybinding" option for the VR controls. Editing the .ini file is workable, but I am still utterly unable to use the default analog joystick axes without first depressing and holding the analog "button" which is tiresome.


Mon Mar 20, 2017 2:52 pm
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